Ah, to get away from it all — just pack up your trailer and head out of town. Well, according to LegoFin in 2046 you might just end up living in one of these dystopian suburbs. A collage of jumbled junk, all of course expertly built, from the resourceful layering of dishes to create the defunct electrical transformers, to the lovingly detailed generator out back.
The caravan’s design uses some cleverly arranged slopes, giving it its distinctive shape; a real home from home, it’s got everything you need… well, alright it has a bucket. Still, if you do get lonely, there’s always that suspicious-looking drone to keep you company.
Château Nottebohm is an abandoned mansion in Belgium, and while it may not be the only one of its kind, there has to be something special about it to inspire Marion to build it in LEGO not once, but twice! Abandoned buildings are an acquired taste, but even if we would not all agree they are beautiful, decades of disuse have granted the mansion an aura of mystery and the impression of nature reclaiming what man has taken.
This amazing creation really rewards a closer look, so click here to see more!
Who doesn’t love a good post-apocalyptic scene? This outpost by Sebastian Bachórzewski has pretty much anything a gang of war-hardened survivors could want or need to hunker down and weather the storm. Personally, this fenced compound reminded me of the Road Warrior, with its eclectic mix of barriers, ramshackle buildings, and broken vehicles. One of my favorite features is the use of so many minifig hands to top the fence.
This alternate view shows off some more great details.
At first glance, this ruined city may look a little like a classic post-apocalyptic zombie scenario (like the stunning scene from The Last of Us) but this build by Ralf Langer actually represents an apocalypse of a more realistic and consequentially more threatening type: a devastating earthquake. Admittedly though, the two are visually very similar, zombies and sci-fi gear aside.
The diorama is huge, but Ralf does not merely rely on size to impress. Instead, he makes textures and details so fine that they would make a tiny vignette worth drooling over, let alone a diorama with a surface that could fit a hundred such vignettes. The different angles at which many surfaces of the diorama are set give a very dynamic and organic feeling, and the builder has done it so well, it almost looks like it’s not LEGO. The colours used are perfect too, with various earth tones and realistic colours on the buildings.
Click to see some close-up pictures and a few techniques behind the builds!
This scene of a bounty hunter — either in a post-apocalyptic setting or he’s just a really weird guy in a poncho — with his motorbike seems to have everything a good LEGO creation needs: It’s built well, with obvious focus on the awesome motorbike, but it doesn’t end there. The lighting, photography and composition are all top-notch. The builder, Sad Brick obviously knows exactly what they are doing.
The different textures on the ground make for a strong contrast even though it is all the same colour. There is just enough vegetation in nearly dead colours to sell the scene as a realistic slice of desert, with a bovine skull and other details to bring it all together.
There is a strange beauty in decaying industrial architecture, with chipping paint, broken metal supports and collapsing concrete walls everywhere. Or maybe I am just nostalgic for apocalyptic LEGO creations that used to be all the rage when I discovered the online community. Whichever is the case, Exetrius has hit the nail on the head for me with this ruined communication tower.
Sand green is the perfect colour to make a creation like this, and combined with dark gray and limited splashes of colour it makes for a beautifully bleak colour scheme. This is further facilitated by great textures of disuse and weathering. The tower is 120 cenimeters tall (47 in.), a task made easy by using train tracks for its main segment. Everybody who uses train tracks in unique ways is awesome!
Bleecker Street never looked so bleak in this delightfully dreary scene built by Sanel Lukovic, part of a collaborative build presented at Bricking Bavaria in Munich with friends Robert Maier and Jonas Obermaier. Simply titled Apoca, it has a lovely rustic, decaying motif. Broken windows throughout the dilapidated building contrast with the charming copper oxide green Vespa, while overgrown weeds and cluttered wreckage cover cracks in the pavement. And nothing screams post-apocalyptic like respiratory equipment being worn by the armed and dangerous-looking dudes surveying the badlands.
After watching The Walking Dead, most people have trouble sleeping. Jonas Kramm must have had a bit of insomnia too, as he had to build something from the TV series out of LEGO. I like how Hershal and the rest of the undead-fighting underdogs get to cultivate some small fields and hold pigs while keeping the area safe from walkers. The Tower looks just like the real thing, and the detailed plants and garden look beautiful — I love the little wheelbarrow. Using Technic wiring and minifig hands as the barbed wire fence was a touch of genius, and using it to hold up the LEGO cargo net as the fence is a masterstroke. It is certainly holding up well against the zombie hordes.
There’s definitely a creepy feel to this microscale LEGO scene — it seems that a little extraterrestrial tourism has led to a sudden drop in the population, as if something untoward has left a rather full looking graveyard on the ground and a large ‘not of this world’ city in the sky. Kale Frost has left the exact history of events to our own imaginations, but the title “After the Martians Came” suggests a post-apocalyptic exodus from Earth. I love the use of the stud shooter trigger for the headstones in the graveyard, and Rocket Boy’s rocket outfit gives a nice retro 1960s film feel to the scene.
A closer look at the ground shows that a surprising number of parts have been utilised to make this microscale scene. The street lamp is cute and the damage to the streets is another sign that all is not well in town.
Mad Max: Fury Road was home to some incredible vehicle designs. We’ve seen a couple of great LEGO renditions previously, including the mighty Doof Wagon and the Gigahorse. Jonas Kramm takes inspiration from the movie with an instantly recognizable model. The build captures the look perfectly — a rusty run-down hot rod, bedecked with over-the-top spikes of questionable practical value. The best part? The front wheels’ shock absorbers, made from springs taken from official LEGO pens.
Can you picture this mech wandering across a post-apocalyptic wasteland scavenging for parts and power? Bregma Nicle has built a scavenger mech called Bad Diesel who packs plenty of attitude and more than a little intimidation into his bulky frame. I love the breathing apparatus and his ridiculously oversized weapon system. There are a host of scavenged parts that help to emphasise his hunter-gatherer nature, for example the “lobster sighting device” on the weapon or the round light tiles from the racing buggy sets as goggles.
You can see more of his scavenged equipment on show with his weapons system dismounted and on display. Bad Diesel has plenty of pose-ability despite those thunderous thighs and heavy armour.
It feels like years since we’ve featured brightly colored zombie-fighting vehicles, so I’m rather pleased by this “apocafied” garbage truck built by Guy Smiley. Not only do all the great post-apocalyptic add-ons work wonderfully — the slatted front windscreen, the spikes, gun turret, and roof rack with sun shade — the underlying truck is excellent, particularly the trash can lift mechanism.
Guy says he built this for a zombie-themed contest, so I hope we see more excellent vehicles like this in the coming weeks, though Guy has certainly set the bar high for other builders!