This giant mecha from kenny_yan looks like it could transform at any moment. The wheels in the shoes and the turbines on the shoulders make me think… jetcar. Not much to say about this man-powered suit, except that it looks big, lean, mean, and uses a scattering of stickers to great effect. And holy cow, photography class: study this snap to become a master.
What began as several friends having a blast leveling up together in Borderlands 2 became a fun collaborative effort to showcase the cast of characters in Borderlands 2 with bricks. Evan Bordessa, Simon Liu, Daniel Church, Caleb Wagoner, Alec Doede, Eric Leis, and myself (Nick Jensen) present a brick built trip back to Pandora in search of loot and mayhem. Originally intended to be a tribute to the playable vault hunters, the collaborative layout became more expansive, covering several other major characters and a few enemies and vehicles found on the journey to the Vault.
First, let’s take a look at the playable vault hunters. From left to right: Axton the Commando (Evan), Salvador the Gunzerker (Eric), Zer0 (Daniel), Gaige the Mechromancer and Deathtrap (Nick), Maya the Siren (Caleb), and Krieg the Psycho (Evan).
The full layout features additional characters, vehicles, and scenery found throughout Pandora. Bandits, Hyperion engineers, and Hyperion loaders of all types and sizes stand among characters such as Face McShooty, Mad Moxxi, Mr. Torgue, Angel, Handsome Jack, Claptrap, and Tiny Tina. A pair of Runners, vending machines printed by EclipseGrafx, loot boxes, and a New-U Respawn Station complete the Pandora feel.
Watch a brief overview of the full layout as it was at Brickworld Chicago 2016 in the following video.
Individual photos of most of the characters and scenery can be found on each builders’ Flickr photostream and in this imgur album. (Warning: Mild Language)
Here’s a mech by legorobo:waka that looks half industrial, half military spec. The left hand reminds me just enough of the loader from Alien, and I love the open cockpit, a rarity in big mechs like this. The chunky stance gives a perfect feel of heavy drop-forged steel armor.
When my friend Lego Junkie posted his version of Mack from ReCore a few days ago, I only had a sketch model of heads for the main characters Mack and Joule. His version, as well as new gameplay footage and screenshots from E3 of these characters, was just the motivation I needed to move forward with said sketches.
A year and another E3 after the announcement of upcoming action-adventure title ReCore, we finally got gameplay footage of the hero Joule and her adorable CoreBot dog Mack. Combine this with a former Halo writer writing ReCore’s story, and I am hyped. Lego Junkie keeps the hype train rolling with his cute LEGO version of robo-dog Mack. I enjoy how poseable his Mack build is; it brings out the character in what looks to be a fun companion to Joule.
It’s easy to use too much grey. Concrete cities, old castles, giant frigates… they all make copious use of the colour. It can be overdone, but this mech by Logey Bear does it just right. Plus, there is some colour variation as it uses a lot of older pieces which still have the old shade of grey.
The classic space logo plate over the cockpit (which can comfortably seat Benny), matching shapes on the shoulder and thigh plates, and smaller precision arms are my favorite details here.
Ladies and gentlemen, boys and girls, I have for you today, in this single story, not one, not two, but three mech builds from three different builders. Together, the make quite the lovely trio!
First up is a spindly looking fellow in the form of Rv-12 Voron by legoricola. Something about the angle of those ankle joints makes me really uncomfortable…
Next up it’s the police mech 02 by neruneruneranai which ditches the bipedal form factor of the previous build as well as (spoiler) the next. Instead we have this Tachikoma-esque wheeled design which is very nicely done.
Finally, Lancer Railgun by DeadCajun71, which uses one of my favourite pieces to create a very unique shape for the cockpit area. Also: the way this mech picks up its pilot reminds me a lot of Titanfall 2, a game I’m very excited for.
Make sure you check out each of the builders’ photostreams for more shots, as well as cockpit details to see how they managed to fit a full minifigure in each build.
The only thing better than alternate history is alternate history with big stompy mechs. Matt Rowntree must agree with me because his “prototype heavy walker, model 3, mark 3” (or “Hard Six” for short) certainly fits the bill as a Japanese war machine from 1949.
Fateheart knocks it out of the park with this chunky and menacing LEGO mech. Often this kind of model can look too shiny and neat, but the mixed use of old and new gray here really adds to the sense of scale and creates a feeling that this bad boy has seen some real action.
LEGO mechs aren’t usually my thing, but I like the beefiness of this one, and its simple stark color scheme. Topping it all off is THAT gun. Lovely stuff.
So, I’ve been playing Overwatch a lot, so it won’t surprise anyone that things you like inspire you, and I’ve been playing Zenyatta a LOT lately, so when I wanted to build my next MRL Mech, it had to be inspired by him, and hence, the OMH was born (or built):
It was actually a pretty fun build, and done in record time as well, for me at least. I like the purple, white and gold together — they add such a royal look — and using mixel eyes as beads was an unintentional discovery, but to see the true beauty of this build, you have to Gaze into the iris:
On its Enlightenment mode, it becomes a rolling repairing mech, with two additional pairs of arms, which is, if I may say, kind of cool.