Tag Archives: Moko

One jellyfish that is not quite as squishy

There is no doubt that Moko is one of the best and most prolific LEGO mecha builders out there and this week he brings us a unique tentacle monster, which is also a robot! And it transforms!

MFS-021 Chironex

Both forms of the mech manage to look perfect and menacing. Transforming creations often have to make compromises in one or both of their forms, but this one seems like the bricks were just made for it. The rich purple and translucent purple really make for an evil look and the splashes of blue on some tentacles help break it up a little and add a nice contrast. The dome is obviously the centerpiece of the build, but I also really like the grill tiles used on the inside of the tentacles as visible on the humanoid form, as they help to add a flowing look.

MFS-021 Chironex

An absolute unit of a mech

There are mechs designed to transport cargo, to build new worlds, to race against each other, to save lives… And then there’s the Thunderbolt — designed, well, to destroy. The builder of this titan, Japanese mecha master Moko, made sure every tiniest piece of the mech’s design forebodes its foe’s fast, yet painful death.

Thunderbolt

But, of course, it’s not the mech’s color that gave it its name. The real show starts once the yellow bracers come open and everything around is illuminated with stunning lightning effects. This is when you notice old LEGO Technic 9V wired connectors running along the mech’s forearms; what a brilliant example of functional elements doubling as decorations.

Thunderbolt

This brick-built Final Fantasy character takes it to the “limit break.”

The Final Fantasy video game franchise has been going strong for over thirty years, but of its many incarnations, the 1997 Playstation release of Final Fantasy VII continues to hold a special place in my heart. TBB regular Moko has reignited my nostalgia with a beautiful rendering of the game’s protagonist, Cloud Strife.

Cloud Strife

What really makes this version of Cloud unique is Moko’s commitment to remaining faithful to the original in-game character design. Like his 32-bit counterpart, brick-built Cloud is a little blocky and rough around the edges but full of brilliant charm. I love that the figure is fully poseable, and Moko did an excellent job of capturing the character’s iconic golden, spiky hair. It would be great to see the game’s other characters recreated in this style.