Bust out your detective notebooks because it’s time to find out who killed Mr. Boddy! The list of suspects is long and the combination of rooms and murder weapons seemingly endless. Leah G built seven fantastic little LEGO vignettes based on the classic board game of who done it known as Clue. Each vignette depicts a possible murder scenario and tons of great details.
Who do you think could be responsible for such a heinous crime? Could Tim Curry be invovled somehow? I need to snoop around a bit more for clues before I’ll feel confident opening that secret envelope. Leah has narrowed the list of possibilities down to a few of the usual suspects.
See all the possible villains after the jump
I’ve never heard of the ancient board game Ard Ri (more commonly known as Tafl or Hnefatafl), but this beautiful LEGO version built by Dan Harris and his girlfriend Dot makes me want to learn how to play. One of the oldest games in the world, Ard Ri (which means “High King” in Gaelic) was a Scottish variant of tafl played on a 9×9 board. Dan built the board structure and the stunning figurines that look like they were hand carved from ivory and wood. Dot built the incredible cheese slope mosaic which serves as the game’s board. I love the ship silhouettes and the intricate scrollwork and dragon head surrounding the king’s seat.
The rules of the game are pretty straightforward. Using 8 soldiers to protect his king, the defending player must move the King from its starting place at the center of the board to one of the four corners. If the King reaches a corner, he escapes and wins the game. The opposing player, of course, must use his 16 soldiers to stop the King from escaping. All game pieces move horizontally or vertically through any number of unoccupied squares (like a Rook piece in chess) and pieces are captured by “sandwiching” an opposing player’s piece between two of your own. (I like to imagine that each of the victorious soldiers on either side of a captured piece grabs one of the captured soldier’s elbows and politely, but firmly, escorts him off of the board in the fashion of two mall security guards escorting an obnoxious teenager out of a store.) To capture the king, you must surround him on all four sides (two security guards per elbow). The game ends when the King either escapes or his captured.
As a small child back in Japan, I used Go pieces to create serpentine roads across tatami floors for my little Tomica cars, but my family left Japan before I ever played a proper game. I still get nostalgic whenever I see Go games. Joe Miller built this fully functional 9×9 Go set completely from LEGO, using some rather complicated techniques to place the black lines on the board.
The lines themselves are the tops of 1×2 half-panels wedged into full (3-brick high) panels, combined with some serious sideways and upside-down (SNOT) construction.
Ian Spacek seems to be on a roll in the ongoing 2014 MOCOlympics contest. In a round focused on board games, he chose to recreate Clue, a classic family game that has been around since the 40’s.
I love the way Ian has captured all the woody tones of the original board, as well as packing the build with many beautiful details such as the floor patterns, furniture and props. Check out MOCPages for loads of close-up photos and a chance to compare Ian’s interpretation with the original.
TRENCH is an abstract board game that features a mechanism of movement and capturing enemy pieces that reminds me of chess. LEGO Designer Marcos Bessa fell in love with the design and built it out of Lego. You can check out this video on YouTube to learn how the game works.
Canada’s Adam Dodge (Dodge) brings the famous 1967 Milton Bradley board game Battleship to life with an emphasis on playability and portability. Although I was initially disappointed that the ships don’t look much like ships, I got over it, so perhaps the more critical among you will too. Adam should have considered subcontracting the ship design to Bruce Lowell. I vividly remember a game of Battleship gone wrong in the 5th grade that ended in fisticuffs and those little plastic pegs scattered everywhere. I’m pretty sure I moved my sub late in the game and got caught, although the specifics are hazy at best.
It should also be noted that waaaaay back in June of 2012 Kristi “McWii” (customBRICKS) posted a nice compact version of the popular game.
TFOL Joshua Christenson from Washington State finds inspiration from the classic board game Monopoly and its mascott Rich Uncle Pennybags. Based on a characature of financier and banker J. P. Morgan, Pennybags beckons you for another rousing game of bankrupting your opponents. Joshua has been on a roll with his scuptures lately and is clearly someone to keep an eye on in the coming years.
Settlers of Catan is, by all accounts, a rather fun German board game. LEGO is, by all accounts, a rather fun toy. So it makes sense to combine the two.
Except Michael (suparMacho) hasn’t actually built this. He’s use SR3D builder (an LDraw editor) and POVray to render it. Aside from those people lucky enough to use LEGO’s in-house rendering tools this is the most photo-realistic LEGO render I’ve seen.
I can’t believe no one has thought of it earlier, because using a checkered flag for a chessboard is brilliant. Nice going Ivana Zetko!
The very much anticipated LEGO Board Games are now available from the LEGO Shop online: NEW from LEGO® Shop LEGO Games. Play a new way.
UPDATE: Unfortunately, LEGO has informed us that release plans changed at the last minute and LEGO Board Games will not be released in Canada until later this year. Their release is U.S. only for the time being. Sorry, eh?
Brett Gilbert has landed an interview with Cephas Howard, the lead designer for LEGO’s new line of board games.
“First you build your game,” says Cephas. “This creates a bond and a greater sense of ownership, immersion and understanding of the game for the kids. It also gives them the confidence to change it later on.”
“Next you play. The games all have good, solid game experiences that can be played over and over, and allow kids to have fun with their friends and family while doing so.” Cephas points out that truly social play is something that LEGO has not always offered, but that these games allow parents to be genuinely involved in LEGO play with their children.
“Then you change. Now if gets interesting!” Cephas explains that each game provides new ideas for gameplay, including not just advanced rules but also the challenge to children to get creative, albeit with the wise suggestion to try out one idea at a time so that they can see what works and hopefully learn why.
“The dice we designed sums all of this up in itself,” says Cephas. “You build it, play with it, and can change it. And it creates the element of chance in all our games which means that any player has a chance of winning a strategic game.”
Check out the full text of the interview here. Brett also has done a roundup of all the Lego Board Games. The games are currently available in the UK, but may be coming to North America in the near future.