Sean and Steph Mayo are ever so innovative in their builds. They created a mosaic of Cortana from Halo featuring spinning columns of 1×1 transparent round plates. You have to see the video for the incredible effect. You can read more about this building technique on MosaicBricks.
Tag Archives: Video Games
Lego StarCraft Hydralisk
The hydralisk is one of the most iconic creatures in the game of StarCraft, and Mike Nieves‘ Lego rendition captures the ferociousness of this feared zerg beast. Mike recently made an infestor and has plans to build other zerg units as well, and I can’t wait to see them.
Mechanical Bowser is ready to chomp Mario
The Like a Boss contest deadline is coming up in just a couple of weeks, and we’re starting to see some really nice entries. This LEGO Bowser by Zane Houston is giving the competition a run for its money — or at least lots of gold coins.
Here’s an animated GIF of Bowser’s working jaws:
Ganondorf from the Legend of Zelda: Ocarina of Time
Rod Gillies (2 Much Caffeine) departs from his comfort zone to build a large-scale Ganondorf from The Legend of Zelda: Ocarina of Time. An entry for the Like a Boss contest that we’re sponsoring, Rod’s Ganon even manages to capture the evil expression of this legendary villain.
LEGO Tetris
Jameson Gagnepain clearly has a surplus of those ever-so-useful LEGO game dice. He’s put them to good use for his entry into the Like a Boss contest, resulting in this fabulous display of impossible Tetris:
For an added touch, he’s done a stop-motion version complete with the frustrating anticipation of not getting the particular shape that you need:
http://www.flickr.com/photos/jameson42/8255394561/
Portal 2 Stop Motion
Alex Kobbs (Kooberz) is no stranger to LEGO stop motion films. His works have been featured here in the past. His latest film based on the Portal 2 video game has just become public.
http://www.youtube.com/watch?v=6V0R8Qpjl8Q&list=PL6CE54910432EFBFC&index=1
If you like it, be sure to cast your vote in the Machinima Interactive Film Festival.
Be sure to check out his Youtube Channel for his other films.
LEGO Lord of the Rings video game rewards perseverance [Review]
The latest LEGO video game from TT Games, LEGO Lord of the Rings, was released on November 13. There’s a reason you’re reading this review nearly three weeks later: Unlike most reviewers who played a handful of levels and declared the game awesome, I wanted to review the game after experiencing it the way most of you out there are likely to play it — trying to reach 100% in the game and unlock all the achievements (on Xbox) or trophies (on PS3).
I hit 100% earlier today, and I’m just two small achievements short of having all 1,000 gamerscore points unlocked on the Xbox, so now seems as good a time as any for a review.
Having played most of the LEGO video game since the original LEGO Star Wars: The Video Game back in 2005, the LEGO game franchise was starting to feel more than a little repetitive (which is why I’ve skipped the second incarnations of LEGO Indiana Jones, the LEGO Star Wars re-releases, and so on).
Every game until now has had several things in common:
- Watch minifigs mime funny versions of familiar scenes.
- Break stuff in the game to release studs (points) and to build other things.
- Collect parts of miniature LEGO kits.
- Unlock extra characters with the studs you’ve earned.
- Unlock extra abilities (like score multipliers and invincibility) with red bricks.
- Access previously played levels from a central “hub” area.
- Explore levels again in freeplay mode to use the abilities of characters you didn’t have with you in story mode, thus finding treasures and even more studs you couldn’t get to before.
No, TT Games hasn’t really revamped the basic formula in LEGO Lord of the Rings, but there are a few important differences.
Read the full review after the jump.
LEGO StarCraft 2 infestor
Mike Nieves built an infestor from StarCraft II in his trademark style, which I thought was perfect for depicting this Zerg creature.
Hawken assault mech by curtydc
Pixel-by-pixel map of Zelda’s Hyrule built from LEGO
No, we’re not done yet featuring all the great LEGO creations debuted at BrickCon 2012 last month! Michael Kuroda (madoruk) just posted his massive map of Hyrule from the original Legend of Zelda.
Each LEGO stud represents 16×16 pixels on the in-game map, and the overall LEGO map is 256 studs wide by 88 studs tall!
One of the things I really like about Michael’s work is that he builds in a lot of different genres, so be sure to check out his photostream for lots more good stuff.
LEGO Lord of the Rings video game out today [News]
It’s been a while since I’ve been excited about a new LEGO video game (after so many years of … consistency), but I’m definitely going to be picking up LEGO Lord of the Rings, which was just released today on multiple platforms.
The new game apparently features full voice acting and a bit more open-world exploration than previous LEGO games. I’ll be interested to see what changes the good folks at TT Games have made to their venerable LEGO games franchise, and may share a review here on TBB.
LEGO Lord of the Rings is available on the following platforms:
- Xbox 360
- Nintendo Wii
- Playstation 3
- Nintendo DS
- PC
- Nintendo 3DS
- Playstation Vita
You can help support The Brothers Brick by grabbing it from Amazon.com.
Catsy’s micro Halo Ringworld in LEGO is still 5 feet across!
We’re not even close to being done featuring all the awesome LEGO models debuted at BrickCon 2012 earlier this month. I had the privilege of hanging out with Catsy as he assembled his LEGO Halo ringworld for the first time right there at the con — it was simply too huge to fully assemble at home!
Nearly three years in the making, Catsy’s ring is built from more than 11,000 bricks and spans just under 5 feet. Catsy tells us that it’s 1,467 mm wide, to be precise.
The construction techniques Catsy used to build this took some serious engineering prowess. Here’s Catsy in his own words:
The outer ring (hull) consists of eight more or less identical segments (with minor variations in texture or the use of old gray for contrast), each 72 studs long. The inner ring (landscape) floats freely within the outer ring and stays in place purely by friction and tension.
The photo above shows off the overall detail really nicely, but I just love this next view.