If you ever felt like just a cog in the machine, take heart. At least you aren’t a disposable worker-bot spending your short and miserable life testing deadly trap/puzzles for Aperature Science, and suffering endless verbal abuse from GLaDOS, like P-Body here, built by M. Squid and featuring a skillfully constructed frame combined with an outer shell that is very accurate to the source material. You can do it, P-Body! [CRASH!] well, better luck next time.
My favorite LEGO builds are always ones that contain story, humor and lots of color. Builder Victor hits all three of these points perfectly and throws in a little absurdity for good measure. As the story goes, Diogenes Trexler ordered a pizza on his home planet that smelled so delicious it attracted the attention of a giant worm. Plotting his escape, our pizza-loving hero created an ill-advised portal that opened on to the bathroom of one very surprised bather.
The landscaping and colorwork in this piece are gorgeous and there is a minimum of visible studs, giving it a very slick look. The worm really pops with its blue colors and excellent shape. The alien fauna is colorful and appropriately weird and creepy. The portal is nicely rendered with transparent pieces and the change between the two universes is wonderful, going from organic shapes to the clean tiles of a modern bathroom. The surprised bather, caught in mid blow-dry is the perfect punch line with his terrified face and hair blowing toward the ceiling. In my opinion, it’s little touches like these that make the difference between a good model and a great one.
GLaDos is back and she’s serving up some vengeance on Chell and Wheatley in this Portal vignette by hachiroku24. Way back in 2007, the video game industry was taken by storm by Portal, a mind-bending game that pitted a human test subject against technology run amok. A sequel followed in 2011 and the series proved popular enough that LEGO included it as a playable world in LEGO Dimensions, even producing an official Chell minifigure and the beloved Weighted Companion Cube. Hachiroku24 has taken that Chell minifig and built this spot-on recreation of a scene with the evil GLaDos and Portal 2’s friendly AI, Wheatley.
GLaDos is perfectly rendered here utilizing a variety of visible Technic parts to create that feeling of exposed machine technology. The hoses and wires are especially effective and add a touch of realism that make the whole machine seem plausible. I’m very fond of the combination of pieces used to create GLaDos’ elegantly curved “face”. Comical sidekick Wheatley, in contrast to his larger relative, gets a similarly ideal treatment but using only a small number of parts. As a builder, I like “breaking the square” so I really love the use of hinges and angled plates to create a more irregular shaped base for this scene. Although 12 years may have passed, thanks to hachiroku24, GLaDos is still getting the science done for the people who are still alive.
Portal has been among the most mind-blowing games for me, and I couldn’t get enough of it in two episodes. While we wait for Valve Corporation to come up with a third, we should entertain ourselves with hiqh quality LEGO creations. Evan skillfully sculpted Chell and a sentry turret over a very Portal-esque base. Crispy photography and an Aperture Laboratories logo really show off the model. Still, some fans expect to see the Companion Cube and maybe a piece of cake to go along with Evan’s work. Perhaps we’ll see them some other time!
[Editor’s note: You might not notice this, but The Brothers Brick has contributors from all over the world — not just the US and Canada, but also the United Kingdom, the Netherlands, Russia, South Africa, and Turkey. Tonight, our thoughts are with the author of this post, Ankara resident Cagri Yuz, his family and friends, and all his fellow citizens of Turkey during this tumultuous time. Stay safe, Cagri!]
Leonid An is running awesome building experiments on some of the new parts. The result is this gorgeous handheld portal device from the Portal video game. I am guessing this build started with the white large figure armour piece, which has the same shape as a part of the original portal gun. However, the rest of the weapon is no less excellent and features a couple of great building solutions including these three minifigure hammer pieces on the other end. Take a moment to appreciate the peculiar scale of the gun; it is not too large, but has enough details which make it instantly recognizable.
I have to admit that I’ve never played the popular video game Portal or any of its sequels, but I like to think I know a good diorama when I see one. I’ve been entirely too verbose this weekend, so I’ll just let this lovely image by eldeem do the talking. I will say that I really like the lift-arms under the platform, and the placing of the various elements in this shot is perfect.
According to the Ryan you can even actually play this course yourself, if you’re into that sort of thing.
The Companion Cube featured in this diorama was designed by Gaelen Mibeck (MooseBot) and used with permission by the builder.
As always it has been a pleasure being your weekend DJ here at TBB. Until next time, the long distance dedication line and the first time caller line remain open.
We could fill pages and pages here on The Brothers brick with excellent LEGO models inspired by the Portal universe. In fact, we have. Joining the ranks of wonderful LEGO Portal builders is Gabe Umland, whose dilapidated Portal 2 test chamber includes some excellent technological decay — something hard to do well in LEGO.
Speaking of GLaDOS, I quite enjoyed seeing Pacific Rim last week, and I’m surprised we haven’t seen more LEGO creations inspired by giant robots fighting giant sea monsters from another dimension…
Despite heroic contributions from Xbox friends like Tyler, I never quite managed to get all the way through co-op mode in Portal 2. Still, it was really really fun, and I always enjoy seeing LEGO renditions of the paired test subjects Atlas and P-Body. This version by Ryan H. (eldeeem) is at a larger scale that enables him to add plenty of detail and color contrast. I’m rarely a fan of rubber bands as critical structural elements in LEGO models (yes, even in official sets), but by adding them around other bricks, Ryan has softened the corners of several blocky areas rather nicely.
Alex Kobbs of Kooberz Studios posted his LEGO Portal video back in December, but it looks like we only featured the behind-the scenes video. I recently finished Portal 2 again, and Alex posted about the video on Flickr, so now seems as good a time as any to highlight the main video.
Since this is Part 1, I wonder when Part 2 will be out. Can’t wait!
If you like it, be sure to cast your vote in the Machinima Interactive Film Festival.
Be sure to check out his Youtube Channel for his other films.
I have seen a lot of discussion with respect to CUUSOO, in particular in terms of licenced themes, but generally about feasability of the entire program. Everyone obvioulsy has their own opinions, but personally I think the program is brilliant. We have to keep in mind that this is all in Beta right now and obvioulsy the kinks will be worked out over time. I think the true success of CUUSOO will be through highly thought out projects that are designed with the program in mind…just throwing any given LEGO model on there won’t work in most cases.
Now with all that being said, Team Jigsaw, made up of Five X Five, Brickthing, Lego Junkie, and Arkov have just published a new project based on the hugely popular Portal video game series. I have to be honest, I have never played the games, but I am familiar with the design and aesthetic of it, and one thing is very clear with this project…these guys put a tonne of thought and effort into all aspects of the design!
The thing that really stands out with this for me, is that they have really designed it with different types of possible sets in mind. This wouldn’t be restricted to just a simple building set. One of my favourites is the LEGO boardgame version.
Be sure to check out all the details and ideas. If nothing else, these guys deserve a pat on the back for their planning and development. I think they have set the bar rather high for the design effort of future projects. This had previously been denied by the CUUSOO team, but their perseverance got it reconsidered and approved for voting.
Well done guys!! I really do think that this is a project that could be a huge success!