Tag Archives: Video Games

Even if you’re not an Xbox, PlayStation, or Nintendo gamer yourself, and even if you’ve never played one of the many LEGO games, it’s hard not to appreciate the strange and stunning LEGO creations inspired by video games. Look for lots of LEGO models inspired by Halo, the Legend of Zelda, Gears of War, Pokemon, Final Fantasy, and more. Game on!

LEGO Universe to close operations, lay off 115 employees [News]

Breaking news from LEGO. It appears that LEGO Universe will be shutting down at the start of the new year. My heart goes out to all those who will be losing their jobs. Here’s the press release:

LEGO Universe to close in 2012

Online game will close on January 31, 2012. The LEGO Group’s digital offerings will continue to develop over the coming years.

LEGO Universe logoNovember 4, 2011 – The LEGO Group today announced that it will close LEGO® Universe, an MMOG (massively-multiplayer online game) that has been in operation since the autumn of 2010.

In spite of very positive player feedback and a large number of players in the free play zone, it has not been possible to convert a satisfactory number of players to paying subscribers. It has therefore been decided to close the game as of January 31, 2012.

“The LEGO Universe team can take pride in having developed and launched a great LEGO experience that many players will miss,” said Jesper Vilstrup, Vice President, LEGO Universe. “Right now, we have almost 2 million players in LEGO Universe, and we get extremely positive feedback from players. Unfortunately, we have not been able to build a satisfactory revenue model in our target group, and therefore, have decided to close the game.”

Despite the change, the ambition to develop and run a digital business remains. In future, it is the intention to further pursue cooperation with partners. The LEGO Group has a strong and continuing partnership with TT Games Warner Bros. Interactive Entertainment to create digital LEGO experiences within video games. A further expansion in the digital area will mainly be based on similar partnerships.

“The development of our digital offerings continues to be a very important element in our strategy,” said Mads Nipper, Executive Vice President, LEGO Group. “We have more than 20 million visitors on www.LEGO.com every month, and LEGO video games are among the bestselling children’s video games with sales of more than 60 million units in the last five years. Through our experience developing and running LEGO Universe, we have gained a lot of valuable insights, and we have a very strong foundation for future development in the digital area.”

As a consequence of the closure, the LEGO Universe staff has today been informed that the ‘Play Well Studios’ in Louisville, Colorado and the game’s marketing function in Billund, Denmark will be closed. This will affect 115 employees. All affected employees will be offered assistance in finding new jobs inside or outside the LEGO Group.

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Time to bring on the Vic Vipers

It’s NoVVember again. This one is from its host Peter Morris and Rich M (Zaximillian). I’m not sure if it’s the lines, the colours or a combination of the two but it’s got such an aggressive macho look.

SD-10 Valarauko

EDIT: Added Rich M’s name. Missed that it was a collaboration.

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Life-sized Halo sniper rifle built with LEGO

Nick Jensen finished his most ambitious LEGO Halo project yet of building the Sniper Rifle System 99 Anti-Matériel (commonly known as the Halo sniper rifle) for his arsenal of brick-built Halo weapons. I asked the builder to share the process of making the SR99 from inspiration to the finished model. Here is his response.

Halo: Reach SRS99 Anti-Matériel

How It Started

The graphics of Halo: Reach blew me away when I first played it. Textures, environments, and character designs all impressed me, but as a LEGO gun builder, I was most impressed with the detail of all the guns. Since then, I built the pistol and combat knife from Halo: Reach. I wanted to build more weapons from Halo: Reach and I was debating between the shotgun and the sniper rifle. I had the parts and money to make one of them. I went with the shotgun but got really frustrated when I couldn’t find a way to make the pump slide back and forth in the front. So I gave up and started the sniper rifle.

I captured many close-up screenshots of the sniper rifle in Halo: Reach’s theater mode, looked up information about the gun on halopedian.com, used the Halo: Reach action figures from McFarlane, and looked at Perry B.’s version as references. I wanted to include as many details as I possibly can squeeze in. I wanted the final MOC to be perfect.

Halo: Reach SRS99 Anti-Matériel

The Build Process

One of the first things I worried about when I decided on building the sniper rifle was the length. It seemed that I would never build something that was going to be 5.5ft long. I thought about the project from another perspective: building the sniper rifle is like building the assault rifle but with a really long barrel. Breaking the project down into three simple parts (body, barrel, and scope) really eased some doubts I had. The sniper rifle in Halo: Reach is approximately 5.5ft long, so a tape measure locked at 5.5ft was always around for reference. I built the body of the sniper the same way I built the assault rifle, SMG, and pistol: Start from the front and build my way to the back. The barrel was easy and I had a plan in mind from the start. I would cover a supporting rod with 2×2 quarter cylinder bricks. So the only difficult tasks were the body and scope.

Problems

I did drop the gun once during the WIP stage. I got impatient and wanted to hold it as if it were finished, and it fell to the ground. There was another time later on where the front grip collapsed because of its weight.

Facts

Length: 63 inches (1.6 meters)
Weight: Approximately 10.5 pounds
Non-LEGO used: dowel rod, custom waterslide decals
Features: Removable magazine, sliding bolt, moving safety
Time spent building: about 4 months
Piece count: uhh…?

More pictures

Halo: Reach SRS99 Anti-Matériel

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Drill Man from Mega Man

DRILL MAN!

I’ve somehow managed to go through my entire life never playing the much loved Mega Man. Drill Man is apparently one of the bosses. I reckon Bruce Lowell’s (Bruceywan) version is pretty boss.

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Viva la Robolution!

Jarek has captured the unique personalities from the “Claptrap’s New Robot Revolution” add-on for Borderlands. I love the robot with the yellow mohawk.

Viva la Robolution!

Via The Living Brick. Iain suggests that these little robots could become the next LEGO building fad. I certainly wouldn’t object.

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Bricks of War brings Gears of War 3 to life in epic LEGO animation

When I haven’t been working, sleeping, building, or blogging, most of my waking hours over the past month have been spent playing Gears of War 3. My favorite things often inspire LEGO creations, a tendency I seem to share with LEGO stop-motion animator Kooberz Studios (aka Alex Kobbs), whose “Bricks of War” is going viral — for good reason!

It’s hard to miss Marcus’ Hammer of Dawn taking out the Corpser, but watch for some cool details like aiming the frag grenade and a Retro Lancer execution.

The making-of film itself has some excellent stop-motion sequences:

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Video game designer Hideo Kojima uses LEGO to build levels

Metal Gear Solid designer Hideo Kojima recently gave a talk at USC in which he revealed that he and his development team have used LEGO to design game levels.

Relating a story about taking his son to work one day during a time when his wife felt he was spending too much time at work, his son says that Dad “plays with Legos all day.”

I can imagine little scenes like this one by David McNeely scattered around Kojima’s design studio…

Slit

Read more on Joystiq (via Kotaku).

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LEGO Gears of War Lancer Assault Rifle with firing action and motorized saw blade

This life-sized LEGO Gears of War Lancer Assault Rifle by PLUM B already has the looks to fit a C.O.G. soldier, but it also features a clip-fed firing mechanism that shoots rubber bands — perfect for taking out the paper Locust horde. If that’s not enough, the saw blade on the front of the gun is motorized for slice-and-dice action. See it all in the video below:

LEGO Gears of War Lancer rifle

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Lego Flying Dutchman for the Lego Pirates of the Caribbean video game

Carl Greatrix is a designer for the official Lego games, and his design of the Flying Dutchman for the Lego Pirates of the Caribbean video game shows why he’s the man for the job. Even though this is a render, just about all the parts used are official Lego elements.

Flying Dutchman for POTC game

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LEGO Final Fantasy VIII Gunblade is charming but deadly

Sandy (AKA Rythmik♫) has built a gunblade that is to die for…or die by. Either way, it has a very sleek, elegant look to it and the pendent gives it that sought after “I’ll kill you but feel bad about it after” vibe that so many people strive for but seldom achieve.

Synchronized Component Gunblade

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Do a barrel roll!

Alexandre Bigeard’s (V1lain) Starfox Arwing makes me just want to say that.

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Lego Halo Ghost and Banshee by Legohaulic

Tyler shows that you don’t need a pre-designed piece to build a Lego Halo Banshee in minifigure scale. The Ghost and Covenant units are also quite nice.

Purple Haze

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