As excited as we all are to see the very cool Ghostbusters CUUSOO set finally hit the shelves, wouldn’t it be even cooler if it came with a street to drive down, or some ghosts to fight? Korean building team OliveSeon realized this, and they went and did something about it…
Arca is a story told by three builders: Max Pointner, Ian Spacek, and Paul Vermeesch about a dying planet where the inhabitants cultivate a little basket of life – Arca – and created a glittering city only to see corruption seep in.
The overall construction of this build is extremely clever, an upside down Ziggurat with some fantastic transitions between a lush garden zone and dark cubes areas. I am having a hard time deciding if I like the little green house more, or the extremely complicated and interesting corrupted cube structure:
But what impresses me about this build, isn’t the interesting back story that they had developed or the quality and execution of the build itself, but the seamless manner in which three separate builders could create a single uniform build. I’ve had the pleasure of being in several collaborations over the years, but I have never been a part of something so tightly integrated. Though this isn’t the first time the three have collaborated on build – last SHIPtember they managed to some how build 1/3 of a SHIP each.
Thankfully Max has provided a bit of a behind the scenes on how they approached and executed the Arca Project for those looking at joining forces to do a collaboration build like this.
This stately house of drink stands guard above a lovely quayside village market. Flickr user Gary^The^Procrastinator has done an excellent job polishing the diorama and inserting just enough bright colors to make it come alive. It’s always good to remember how important scale is to creating realistic models: an official LEGO tavern would probably sit on an 8 inch footprint, but this model is closer to 30×15 inches. This gives it room to breathe and encompass detail without becoming crowded.
Polish builder Michał Kaźmierczak is no stranger to massive LEGO dioramas, and we are no stranger to him either – you can read about his lava-bound space base and Indiana Jones temple adventure right here. So what could be more suitable to a large-scale LEGO treatment from Michał than the epic landscape of the moon Pandora from the 2009 movie Avatar?
I particularly like Michał’s use of the waterfalls to solve the problem of the Pandora’s airborne mountains (which can float due to high concentrations of superconducting Unobtainium ore interacting with the moon’s magnetic fields something something something science reasons). And for scale, the diorama even includes a microscale version of the Dragon assault ship:
Far too often I see fantastic Sci-Fi vehicles that are presented itself either on a plan backdrop or photoshopped background.
Not to be satisfied with just a great ship, Keith takes it to the next level by building a home for his ship, complete with fantastic hexagon floor (based off of Tim G’s design) and classic-Goldman back lit wall.
If ever there were a LEGO creation that looked like it was straight from a landfill, this is it. (And I mean that in the best possible way.) As the second industrialization-gone-awry model this week, Nooreuyed’s creation features some terrific looking brick trash and a great bit of forced perspective.
I honestly can’t say enough in praise for this creation by A Plastic Infinity (A Plastic Infinity). The purple alien landscape is lovely, and the lime acid fluid pops against it perfectly. The building has some cool little details, and the scene for an alien planet just works.
My only “complaint” is that I bought 8 cups of purple at the Lego store this weekend, with the intent of using it for an alien landscape, and now I’m late to the party!
My education in trains and train creations is woefully incomplete, fortunately Tim pointed out this creation to help me along the way. This is a German BR64, built by brickshelf user abhf. The truly amazing thing about this creation is that this photo is not the work of forced perspective. This is a huge an detailed display. I bet it looks amazing in person.