Leave it to Pascal (Pasukaru76) to see Bioshock when someone says Ma.K. (a popular mecha style with a unique visual characteristics). This Big-Daddy inspired mech is uuber cool, and is even accompanied by a miniature mechanized Little Sister.
This may be your chance. Carl Greatrix, who has been working for Tt Games since 2009 (after responding to an advert on this blog) has been in touch. Tt Games, who produce computer games for LEGO, are looking for a new Model Designer to strengthen their team.
LEGO Model Designer
Location: Knutsford (UK)
Advertisement publish date: 10/09/14
Start date: ASAP
Salary: £Competitive + benefits
We are looking for a LEGO Model Designer with a keen interest in Tt Games LEGO Console Games. This is a rare opportunity to become part of the team responsible for bespoke LEGO Models as seen throughout our multi award winning published titles.
You will join the LEGO Models team and work together with designers and technical artists to provide quality LEGO Designs such as creatures and vehicles for in-game use, as well as props of all sizes as used by the Cinematic and wider LEGO Construction teams.
As LEGO Model Designer, you will be responsible for:
Designing vehicles, creatures, props, decorations and stickers for models, from idea to final in-game workable asset.
Ensuring that the LEGO Group’s visual identity is maintained within the LEGO Model Designs.
You’ll work with a variety of departments and with many different stakeholders throughout the development process. These include creative leaders and model designers as well as level directors, level designers and construction artists.
As part of the Tt Games Group, you will join a family orientated team where collaboration and creativity are cornerstones. By combining your experience and imagination, we trust you to help us find the best solutions for our products and help further develop our catalogue of LEGO Console Games.
You should be passionate about designing for our target family demographic. Your areas of interest in LEGO models should include the following: In-organic models such as vehicles and buildings as well as organic models such as creatures and plants.
To succeed in this position, you:
Are an experienced LEGO Model Designer and are able to master several different building styles.
Have an in depth knowledge of current and previous LEGO themes such as City, Creator, Superheroes, Technics, etc.
Are a team player, but are also able to work independently, structure your working day and manage your time to meet the many deadlines you’ll be set throughout the development process.
Thrive in an informal, innovative environment, where you’ll receive a wide variety tasks requiring both a creative and technical mind-set.
Apply to [email protected] with LEGO Model Designer as the subject.
People who have a keen interest in LEGO games and an experienced LEGO model designer? Surely some of our readers will fit this profile.
Nick’s got the small arms of Titanfall covered, but when it’s time to call in the big guns, you need this Atlas by Sam Wormuth (-infomaniac-).
The staff here is sadly unsavvy to the details of Titanfall, but it doesn’t take an expert to appreciate the level of detailing on this thing. You can practically feel the ground shake just by looking at this killer mech.
Nick Jensen (Nick Brick) has long been the master of life-sized LEGO built guns, and his latest is from the game Titanfall. While I haven’t managed to play my copy of Titanfall yet, I know enough to say this is an amazingly good looking and functional build.
Check out the full set of images for more angles and a complete breakdown of this incredibly detailed model. And don’t miss all the other great stuff by Nick that we’ve featured here previously, including a life-sized sniper rifle, sticky detonator and battle rifle from Halo.
About a year ago, we featured a beautifully rendered LEGO Songbird from Bioshock Infinite by the talented Imagine Rigney. At BrickWorld last month, he exhibited a complete scene that recreates the entrance to the Financial District in the game.
Imagine has included a rail system and various enemies for a full-scale battle, including Booker using Shock Jockey on a Handyman and some Founders.
Columbia looks hauntingly gorgeous at night.
Check out Imagine’s full photoset on Flickr to see more detailed photos of this massive build.
Like many guys born in the seventies and eighties, as a child, I spent many Saturday mornings watching cartoons on TV. I used to watch classics such as Transformers, M.A.S.K. and Jayce and the Wheeled Warriors and build them out of LEGO. By the time Pokémon came along, I had lost interest in cartoons (other than Ren & Stimpy). Pokémon struck me as an obvious ploy to get children to spend their pocket money on what were obviously rubbish toys. Gotta catch ‘em all, right? Not at all like the cartoons I used to watch.
I have, of course, come to realise that my favourite cartoons were as much about selling toys as Pokémon, but I still think that much of the TV series was a bit rubbish. That said, I also realise that, to many people, Ash & Pikachu are no less iconic than Scott Tracker and T-Bob, or (dare I say it) Bumblebee and Spike Witwicky. This and the quality of the models, means that I cannot overlook these great figures built by Combee!. Pikachu looks particularly cute.
Thanks to Niels Huyzer, who suggested this to me several weeks ago.
Inspired from the Warcraft video games, Ilia (Combee) has created this wonderful little ogre camp:
He’s done a fantastic job of capturing the visual style in the game, not an easy feat given the round nature of the tower and hut.
Sometimes simple is better. This microscale model of Mass Effect’s SR-2 Normandy spaceship by Sydag doesn’t use many parts, but it captures the source brilliantly and is instantly recognizable.