Tag Archives: Hollow Knight

This Hollow Knight collaboration bugs me quite a bit

I have a special place in my heart for LEGO collaborations; collabs, as the cool kids call them. We have a bevy of cool kids in this article collab-ing on characters from the Hollow Knight video game, so get out your pencils and take some notes. First up is the Watcher Knight, a blue beetle guy built by (I presume) the coolest kid of them all, Sandro Quattrini. I like his stance and there are surely some neat parts usage here. Truth be told, I needed the help of Wikipedia to clue me in on the Hollow Knight game but I’m well aware of its influences such as Metroid, The Legend of Zelda, and Mega Man X. Incidentally, the heyday of those games precisely mark the end of my coolness and my foray into being a middle-aged schlub and occasional public nuisance.

Watcher Knight

Click to see what the other cool kids are into

We’ll pause for a Hollow hold here

Whenever I’m building small, I often refer to Dan Ko‘s builds for incredible detail using the smallest Lego pieces. Here, Dan has built a small vignette inspired by the game Hollow Knight featuring the Knight and Hornet. Using the new cape piece from the recent Doctor Strange sets as one of the bodies really injects a splash of colour to the build! We see a lot of nice part usage on the heads, with the expression of Hornet speaking volumes through the position of the half-circle tiles, whilst the staff is topped with a subtle collar detail. And did I mention those white croissants for horns? Inspired!

Hornet & The Knight

Echo of a previous life

After playing the latest DLC for Hollow Knight, talented multi-theme builder Anthony Wilson can’t contain his delight . Such a cute, yet so deadly Shade is one of the many reasons to fall in love with the game. This ghost appears every single time the main character dies, and you’ll have to defeat it to regain the energy and the wealth you had collected before. You’ll face the Shade calmly levitating in mid-air right next to where you just died. Despite building a static figure, Anthony skillfully captures the ghost’s smoke-like body. And even the sword behind the Shade’s back looks exactly like the one in the game.

Shade