Tag Archives: Dylan Mievis

Exploring the cycle of life and death in all its haunting beauty

The cycle of Life and Death is something that most don’t like to think about, because it’s seen as scary. However, as we see here in this LEGO build by Dylan Mievis, it can also be beautiful. This build is for the Bio-Cup contest, where builders have to use pieces from Bionicle, Technic, Galidor, etc. The theme is “Nature”, and there’s nothing quite so natural as Life and Death, which Dylan describes as a “beautiful symphony”. In the build we see a potted plant growing up and through the seated human skeleton. The thriving plant brings a sense of wonder and grace to what would typically be frightening and stark. Of course, the plant doesn’t hold a monopoly on beauty. The amount of detail in the skeleton is astounding! It’s not often we get to see the radius and ulna in skeleton arms, or the tibia and fibula in the legs.

Overgrown

Even the knee caps are present, and the fingers and toes articulate. The ribcage is impressive as well, a good use of horns. I really like the design behind the spinal column. The ball joint connector has always reminded me of vertebrae, and here it fulfills that purpose. And let’s not forget to mention the wheelchair! It’s full of fantastic Technic parts, from the wheels to the footrests. The simplicity of the plant twining throughout pairs nicely with the complexity of the skeleton and chair. There’s a bittersweet note with the gold ring on the skeleton’s finger, speaking to a life left behind… Altogether, this shows the balance and cyclical nature of existence. Life turns to death, and death to new life. Truly, a hauntingly beautiful harmony in the symphony of the universe.

A knight in shovelling armour

I’m really digging this LEGO model of the protagonist from the video game Shovel Knight by Dylan Mievis. This is a game that’s been buried on my to-play list for a long time, and is a love letter to classic NES platformers. The eponymous Shovel Knight is instantly recognisable in its bright medium azure armour – the LEGO colour is a remarkably close match to the source material! Dylan’s shaping is excellent, using curved pieces where necessary alongside some sharp angles to mimic the cartoonish video-game proportions of the original character. This is particularly evident in the helmet with its enormous horns.
Shovel Knight

This guy would look great as a static sculpture, but Dylan has gone the extra mile to make Shovel Knight fully poseable. Here he is standing ready with his weapon of choice (a shovel, naturally). When it comes to character, this creation has it in spades!

Stop, hammerhead shark time?

Certainly, if anyone saw a real hammerhead shark, they would stop whatever they were doing out of fear, but imagine seeing this guy? Dylan Mievis’s hammerhead shark figural LEGO build is surely fear and nightmare-inducing.

Hammerhead

Mievis mainly utilizes LEGO Technic elements from the Bionicle, Hero Factory, and Star Wars buildable figure lines to shape this muscular anthropomorphic hammerhead shark. Ball and joint elements allow for articulation, while various armor pieces including the shoulder plate serving as the shark’s midriff create a heavily shielded aesthetic. Some small elements more commonly found, such as claw pieces and the printed voodoo ball elements used for the eyes, are also featured in this build. Shark week isn’t for a while, but this model gives us enough of a scare to hold us over.