Category Archives: People

LEGO fandom is a worldwide phenomenon, a vast community. Whether you consider yourself an AFOL (Adult Fan of LEGO), ALE (Adult LEGO Enthusiast), some other crazy acronym, a parent of a young builder, or even just a casual fan who appreciates all the amazing models LEGO builders create, there’s more to LEGO than just the models themselves. Here at The Brothers Brick, we bring you the stories behind the models, with interviews, builder profiles, and more.

Jonathan Bender interviews GeekDad John Baichtal

2010 looks like it’s going to be a great year for LEGO literature, with at least two non-fiction books about the adult fan experience due to be published. I’ve had the pleasure of talking with both writers about our hobby and the “LEGO life,” so I was pleased to see one interviewing the other.

In journalist Jonathan Bender‘s interview with GeekDad John Baichtal, the two discuss writing about LEGO, being an AFOL parent, and more.

As a Geekdad, what’s it like to play with LEGO bricks with the next generation?

It was something of a reality check. I was expecting instant love, but there were stumbling blocks. First, the more complicated elements are hard for little kids to figure out…. Second, kids have so many toys and activities these days — interactive games like Wii or the Internet grab kids so much more readily than a bunch of bricks. Nevertheless, my son’s bedroom floor is covered in Lego bricks as I write this.

Read Jonathan’s full interview with John Baichtal on his blog, Brick Bender.

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.

The man in black

He wears it for all kinds of reasons, but especially because he’s awesome. A mosaic of Johnny Cash by .cHris.tOpHeR..

LEGO Johnny Cash mosaic

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.

Documentary of Sean Kenney – LEGO Certified Professional

Sean Kenney was recently featured in a 30 minute documentary aired on Japan’s national public broadcasting organization, NHK. Click on the image below for the link to the video, where you can see Sean’s LEGO studio, his Times Square model, and watch him build his largest creation: a life-sized polar bear!

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.

Aged building skills: an interview with Sven Junga

Many LEGO fans were amazed when they saw the Daedalus Landing diorama by Sven Junga, but perhaps more impressive was the young age of the builder who created this masterpiece. In this interview with Sven, who is also one of the friendliest people I’ve corresponded with, I asked the question on many people’s minds: how did he do it?

The Brothers Brick: Tell us about yourself.

Sven Junga: I was born in 1994, which makes me (what some people have questioned) 15 (soon 16) years old. I live in Germany and love to build with Lego. I enjoy many sports, especially mountain biking and track & field; I also play the acoustic guitar. As for my musical tastes, I’m a metal/rock guy and like Metallica, Nickelback etc. I consider myself very ambitious and I like (building) challenges.

TBB: How long have you been building and when did you discover the online community? Which groups and forums are you a part of?

Sven: I’ve been building since I was 3 years old; in 2008 I discovered the online community by making my MOCpages account. My Flickr account was made in 2009 and I’m also a member of the German Lego-site, 1000Steine. There are no LUGs or other offline Lego-communities I’m part of.

TBB: What do you like to build and what are your inspirations?

Sven: As I’m a big fan of nearly all sci-fi series and movies like Star Trek, Stargate, Star Wars and many others, these are my main inspirations. All my builds happen to be very spontaneous. When I see something I want to build, I transform it into Lego in my mind, and sometimes I look for some reference pictures on the internet, but I never make any drawings nor do I spend a long time on preparations. Any creation I plan for a long time probably won’t ever be built.

TBB: Tell us about your recent Daedalus landing diorama. How long did it take and where do you get all the bricks?

Sven: Actually I started off with just the Daedalus in late September. When Shannon Young announced his Vig/orama Contest on MOCpages, I thought it would be cool to build a part of Atlantis as a diorama with the Daedalus landing. Of course I didn’t work on it day and night for two and a half months. I only build when I want to and have enough time, sometimes a MOC stays for a week without any changes and other times I’m caught by some kind of Lego fever which doesn’t let me stop building until a creation is finished.

At the age of 3 I got the old collection of my uncle for Christmas, since then my collection kept growing over the years, so most of the bricks in the diorama I already had. Although I use Bricklink, I don’t just buy everything there – only special parts or those which are really necessary. Furthermore I always take apart older creations for building new ones; that time I wrecked the Juggernaut.

TBB: Many fans dream of building big; how did you do it? Did you build smaller creations at first?

Sven: Of course it’s important to have a big collection, but I think it’s equally important the way someone uses it. If I realize I’m getting short of the desired parts, I try to use other parts which are not being used that often, and many parts that are apparently unfitting look great if used in another way. My builds often scratched the limit of my collection and still do. I also build some small things, but it’s mostly the big MOCs that gather all the attention.

TBB: What advice do you have for aspiring builders?

Sven: I’m not sure if it is possible for me to answer this question. By doing so it would show that I think of myself being better than other FOLs and good enough to give them advice, but in my opinion there is always room for improvement and even the best builder started small. I could say what has already been said many times: keep building, find your style, be creative… and so on. But the only thing I’ll say is: have fun with the bricks!

TBB: What future projects or goals do you have in mind?

Sven: What I have in mind to build changes from day to day so there is no real building goal for me, but on MOCpages and Flickr I’ve read and heard much about the fantastic Lego conventions in the US (BrickCon and Brickworld), and I really hope to go there sometime. Another thing would be finally getting around to organizing my collection; it’s just so much work…

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.

TBB chats with Carl Greatrix, LEGO model designer for TT Games [Interview]

Anyone following Carl Greatrix on Flickr will have noticed he has recently been posting pictures of his builds for the LEGO Indiana Jones 2 game created by TT Games. These offer a fascinating insight into the special job of building LEGO models for games. We’d like to thank Carl and his employers for talking to us about his job.

The Brothers Brick: Age, location, Name, Job?


41, Staffordshire, UK. Carl Greatrix (Bricktrix) TT Games Lego model designer for the offcial Lego digital games

TBB: How did you get the job and how long have you had it?

After seeing the ad on TBB, I decided to send my CV in for consideration. I had not ever anticipated leaving my own business, but being a Lego model designer has always been a secret dream so the temptation to at least give it a shot was too much to resist.

I was contacted to be told I had made the final list of succesful applicants for consideration and we were then tasked with two building challenges from brief. One mechanical and one organic. I was succesful with both and got offered the position after interview, I have now been there almost a year.

TBB: What advice would you give to others in this regard?

I would say to always try and improve your own models in any way you can and keep uploading images of the work that you are pleased with. Anyone unsure of their own standards should keep going. Focus on something you are passionate about and keep building it, looking at all the aspects you love about the theme you are building and try to recreate those as best you can, the missing parts usually then become obvious and fall into place.

I have always got a great deal of inspiration from looking at other peoples builds since I can remember. The more builds uploaded, the higher the bar gets raised. Our artists and designers certainly look through Flickr and Brickshelf for inspiration, so any work posted up will almost certainly get you noticed one day somewhere. Who knows, it may lead to someone getting their dream job also!

TBB: Any big milestones?

Getting the job and having a life change due to it! If you mean build wise, yes, I have been building models that as an AFOL I would never have attempted or even thought of! The imaginations of some of our game designers will never cease to amaze me or bring a smile to my face!

TBB: What does your day to day job entail?

It can be extremely different from day to day so there is no real answer to
that.

To try and explain it as simply as I can, anything from 1 day to 3 weeks can be spent designing a specific model in the brick. It is then sent of for approval by TLG and associated film licence holders. Once/if that is granted I have to digitally build it and do all the technical applications asscoiated with getting it into game, making sure it works correctly in test scenes, etc. The model will then get passed over to animators, cut scene animators and level designers and artsists for them to use how they see fit within game levels.

TBB: How different is that to your hobby building?


Building as an AFOL can be quite different. The builds for in game have certain requirements that need to be met that usually wont be obvious upon inital viewing of them as a static model. Even the smallest version of a vehicle still needs a minimum of a 2 stud space internally for at least a minifig torso and head to fit, we will always do our best to fit a complete figure inside but sometimes it is just not possible. As our games are 2 player based, any vehicle also often requires space for 2 minifigs.

Vehicles usually require working doors and hatches, often boot lids and bonnets also with interior details such as engines or boot space large enough for certain objects to fit within them. This all makes the builds even more challenging.

If I were to build a vehicle for myself, I would not need to have all these features and concentrate instead on the correct look and feel of it. Most builders will understand that by concentrating on a correct external look often requires valuable interior space to be used up in the construction, especially when using SNOT techniques.

Planes need working undercarriage, cockpit space, wing flaps if possible, etc. Organic builds for creatures, etc if building as an AFOL, some lovely builds can be produced. When it comes to a game version, its a different story again as limbs require articulation for animation, that starts to get really challenging when its down at minifg scale. Most organic builds I get tasked with, I initially think ooo, I can do a great version of this or that, then I hear what requirements are needed and my heart sinks as I know that the articulation will make my first thoughts impossible to produce.

TBB: Are there any really special requirements?

Creativity first and foremost, being artistic is also a huge help. Plus we need an understanding of all the technical applications even if they are not part of our own job position.

TBB: What different parties do you have to collaborate/compromise with in order work toward the final product?

Lego set designers and any associated film licence holders (i.e. Lucasarts for Indy2) have to approve the models and designs we build before they can appear in game.This is handled by the “powers that be” above us, the only time we get involved is if we have to take photographs of certain connections to show how they are being made.

TBB: What is the most frustrating aspect of the whole proccess?

Definitely complete vehicles being dropped from game. Its an unfortunate aspect to the industry, sometimes they may be dropped due to complete levels being changed or deleted, or simply not enough time to include them where intended. Some of my favourite models have been dropped and I cant make them public in case we ever require them for some other game.

TBB: Please talk us through the creation of a game model.

Okay, I work from a design brief, this can be anything from being told we just need a generic type of vehicle as a bit of a fun ride-a-round and have pretty much free reign with it, to a specific vehicle that has to fit certain dimensions in game, has lots of requirements for working features, I’ll get to see the level that it will appear in, the colours of the backgrounds, etc which all helps to give me more vision and a “feel” for what I need to be building.

Next step is researching the real object, for some we have studio model pictures from the film companies which are a big help. Others it may be only a couple of freeze frames from film, whilst others will be photographs found by searching the internet.

All the time I am searching I’m starting to think of ways to build in brick. Once I’m happy with the references I have, then I get to work with the bricks, designing and building in the same way that I would for myself other than I really only need to build half of the model.

You may notice in some of my real brick photographs that only one side is completed, this is just to help me when I then come to build it digitally. Being able to view it from the unbuilt side is a great help for speed and lessens the need for it to be pulled apart to see how I built a certain section. (I forget quite quickly with so many models being built!)

From initial brief to being built digitally is roughly 1/3rd of the time spent to getting it working correctly in game. Whilst it may look like I spend my life building Lego, actually 2/3rds of the time is taken up by the technical aspects of the game industry.

TBB: Does your work source parts for the physical models through BrickLink, or do they have an unlimited supply of bricks from LEGO?

I wish we did have an unlimited supply from Lego! ;) We have duplicate sets, 1 of each is on display around the 4 floors of our office building, the others like any self respecting Lego builder, are broken up for parts. I also ordered most parts available in black and grey, just to improve the range of what we had and to include parts I knew I would be using a lot of. This at least allows a more uniformed brick build when we are against deadlines. Now we have the models built in game, we may start looking into Bricklink orders to obtain rarer part / colour combinations to allow the brick builds to be built in colours closest to the colours they appear in game, for display around the office. I have just finalised a further parts order with TLG for all colours / parts.

TBB: How do you keep the design straight without using the right colours?

Usually just by viewing photographs of the real subject that I am working from. Due to time, I will usually just grab whatever parts are closest to hand regardless of colour. If a build does start getting out of hand, I’ll put some wild colours within it as “place holders” to make me aware a colour change should be happening at those points.

Once I then start to build it digitally, I’ll experiment a little further with certain Lego colour palettes as sometimes what I have envisioned in my head colourwise for the build, does not always portray well on screen.

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.

LEGOLAND Malaysia: the designers on the other side of the world

LEGOLAND Malaysia model designersOne of the interesting things about living in Southern California is that I get to talk quite a few of the model designers who are working on exhibits and installations for LEGOLAND Malaysia, which is scheduled to open in April of 2012. I get to hear about it, but I don’t get to see. I’ve also heard several of my friends here in SoCal talk about their own training process as well as the crew of Malaysian designers who have been hired and trained to work on the same projects. Bill Toenjes was nice enough to send us a link to an article in Johor Buzz, an English language Malay news site, which ran a great profile of several of the team in Malaysia.

We in the adult LEGO community usually get the (very interesting) perspective of adult fans who go on to work for LEGO or LEGOLAND, but the numerous straight-out-of-their-dark-age graphic designers, artists, engineers, and architects are kind of overlooked, though they seem to make up the bulk of the model and set design teams. It’s interesting to hear their perspective.

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.

Janey Red Brick on Toronto’s Breakfast Television

Janey “Red Brick” Gunning was recently featured on a segment of the Toronto morning show Breakfast Television:

Read more about Janey’s experience on her blog, The RED BRICK Road.

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.

The Carl Sagan deep space exploration vessel dwarfs its own builders

It seems both inevitable and appropriate that humankind will name a spacegoing vehicle after astronomer and author Carl Sagan. We’ve also come to expect excellence from the collaborations between Ed Diment and Ralph Savelsberg.

The Carl Sagan certainly doesn’t disappoint.

LEGO Carl Sagan deep space exploration vessel

Describing it as a “near-future deep space exploration ship” inspired by Ralph’s microscale John Archibald Wheeler, the builders stand behind their work and give us a sense of its immense scale:

Ed Diment and Ralph Savelsberg with LEGO Carl Sagan ship

As much as I appreciate the sleek starfighters and heavily armed starships we feature here so often, it’s refreshing to see builders taking both a more realistic and peaceful direction with a large LEGO spaceship.

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.

Boy meets girl; boy makes LEGO sets to propose to girl; things get very meta

LEGO fan Joe (cheeseslope) recently proposed to his girlfriend Kristen.

Inviting her to a picnic, he began by giving her two custom LEGO sets he designed himself that feature important things in their lives.

LEGO engagement set 1 LEGO engagement set 2

Next, he gave her a set that included their minifig selves having the very picnic they were having at that very moment.

LEGO engagement picnic

See all of Joe and Kristin’s LEGO engagement pics on Flickr. Congratulations to the happy couple, and thanks for sending us the link!

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.

DK LEGO Book features Dan & Nannan [News]

Newly released and available on Amazon, The LEGO Book has LEGO creations from Brothers Brick bloggers Dan and Nannan.

The book is 200 pages long (in two volumes), and also includes a 96-page booklet celebrating the 30th anniversary of the minifig.

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.

BrickCon 2009: Andrew’s wrap-up [News]

Like years past, BrickCon 2009 was both exhausting and exhilarating. Bear with us as we travel home, sort through photos, and put our thoughts in writing. I’ll update this post over the next couple of days, along with a full write-up of Zombie Apocafest 2009.

In the meantime, please enjoy the photos we’ve all been uploading. I dropped my camera on its lens first thing this morning (Khaaan!), so Thanel has kindly given me permission to upload a few of the photos we took together of the zombie layout.

LEGO Zombie Apocafest 2009

Thanel acted as The Brothers Brick’s official photographer for the weekend, and has pictures of just about everything.

The BrickCon pool on Flickr is the best way to find all our event pics in one place.

As much fun as running the zombie layout was, the highlight of the weekend for me was winning “Best of Microscale” for my micro Battlestar Galactica hangar. My look of surprise was both genuine and absolutely ridiculous.

Here’s a quick roundup of BrickCon follow-ups from around the Web:

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.

James May’s LEGO house destined for ruins

The life-sized LEGO house built by the British TV presenter James May faces imminent destruction after LEGOLAND Windsor withdrew their plans to purchase the massive structure due to expensive transportation costs. The house was built with about 3 million LEGO bricks supplied by the LEGO Group and took about 1000 volunteers who worked tirelessly for about a month to complete. It features a furnished bedroom, living room, kitchen, and a bathroom with a functional toilet – all made from LEGO bricks. Unfortunately, this architectual feat will not be enduring the times. According to the Daily Mail, “if no one collects it by 8am on Tuesday, it will be hacked to bits with chainsaws.”

Read more on BBC News or the Daily Mail.

UPDATE: There’s even a Save James May’s Lego House group on Facebook.

The Brothers Brick is funded by our readers and the community. Articles may include affiliate links, and when you purchase products from those links, TBB may earn a commission that helps support the site.