Kevin Murney (legorevolution) apologizes in advance for ruining your childhood with this disturbingly apocafied rendition of Toy Story. The creation features Psycho Green Car, Gas Mask Woody, and Buzzsaw Buzz. I will not say more, I think you get the point.
I too am a fan of primopoc, but not so much of slavery. After the point-counterpoint intellectual property editorials followed by two posts about modern military depictions, it seemed to be the responsible thing to follow yesterday’s slavery themed post with another. Symmetry.
Is it funny just because it’s primo? Does the smiling leashed PRIMO female figure in the background make it funny, or too messed up? Where are the boundaries? Is it okay because it’s not a depiction of modern slavery?
[In case any of you are wondering, even I'm reaching the end of my ability to continue these debates, so I don't plan on doing similar posts for a bit. Back to featuring basic creations.]
On the lighter end of the violence-in-LEGO spectrum, I’m predicting a new bandwagon started by KryptonHeidt. It’s called Primopoc, and it’s hilariously awesome.
Primopoc combines the tired tropes of ApocaLEGO — chains, buzz saws, ladders, and Gatling guns — with LEGO Primo components from the late 90′s. In doing so, Primopoc undermines the seriousness of ApocaLEGO and the baby-friendly image of Primo, yielding a whole greater than the sum of its parts.
Brandon Bannerman (Catsy) may live here in the warmer-than-average Pacific Northwest, but the recent snowstorms on the East Coast — and echoes of Snowpocalypse 2008 — have inspired him to build this scene for the ApocaLEGO Blood in the Snow contest.
Brandon combines microscale with minifig-scale for some truly excellent forced perspective.
Carter Baldwin posted a creation a few days ago that’s feeling pretty relevant to me right now. Here in DC, we’re expecting a snowfall of up to two feet.
While stuck inside, I’ve been splitting my time between building, and looking for things to blog here. Carter’s creation hit just the right cord for me. The fact that it’s well built helps too. This is a great looking cliff face, and the icicles (using some sort of aftermarket part) are a very nice touch.
It’s also the trophy for a contest!
I don’t know why, but I’ve been on a real dark-bley building kick lately. That means I seem to just keep adding creations to the Iron Mountain Legion’s arsenal, which is starting to turn into a largish group. This time, it’s another dual-rotored helicopter. I just love this configuration, even if the blades don’t mesh.
Some may say that building all in one, neutral, color is “easy” and perhaps a “cop-out” to avoid having to think about color I say that while this may be the case, it still looks good. It also makes sticker usage come to the forefront, as that’s where most of the contrasting color (mostly white in this case) comes from. There is a little bit of yellow and blue on this sucker, but apparently none of the photos are of that side of the chopper.
It also turns out that trying to photograph something with even a tiny bit of yellow on it against a yellow backdrop is a disaster.
Niek Geurts built an interpretation of a post-apocalyptic scene that’s different than most for two obvious features. The first feature is the diagonal road, which breaks up the squareness of the diorama. The second feature involves the abundant overgrowth of plant life, which adds a nice color contrast to the classic rubble colors. There’s many more details that are worth a look, you can see them all in the gallery on Flickr.
Working in a theme requires walking a fine line. Repetition of forms and thematic elements is necessary to tie all the creations together, but it’s easy to go overboard and be duplicative. I’m not sure whether I found the right balance with my new tank or not. You can see it below with its big brother.
When I started building this little thing, I intended it to be a comically tiny scout tank, like this. As I worked on it, though, it became clear that this would be too small that it would be too absurd even for this theme. I changed the tank to a remote tank, and that seems to work OK, even if it is a cop-out.
For those builders of post-apoc, military, or realist city, here’s a technique shown on a creation by Marin Stipkovic that shows a nice effect of building decay. The multi-shades of plates mimics the exposed bricks while the gray simulates broken concrete. Looks useful!