David Hensel (Legonardo Davidy) creates a detailed windmill with spinning blades and rotating tower. I really like the blend of sand green and olive green bricks for the base as well as its spherical shape.
Barton Thinks is recreating iconic Middle Earth locations in micro-scale. I really like the use of black level handles to detail the sides of Orthanc. The little bits of landscaping really bring it to life as well. Luckily this is before the Orcs cut down all the trees!
This crazy house is the fault of César Soares and it’s an eye-catcher. It really has some unusual angles going on, both on the roof and the walls. I also like the patches and repairs. It gives the house a sense of character and helps create a story in your mind.
This symbolic scene depicts the moment in The Lord of the Rings when Smeagol (soon to become Gollum) steals the ring from his cousin, Deagol, and evil takes hold of him. Tim Lydy has done an exceptional job with this scene. Everything fits together so well. The scene is almost idyllic, with the water, grass, fishing boat, tree (made from a dragon tail!) and the look of happiness on Smeagol’s face. It is almost easy to overlook the dead body of Deagol and the looming shadow about to possess him forever.
This medieval pile has rather unique walls. This technique is most often used for floors but Isaac S. has done a great job of incorporating it into the exterior walls of this hall. But the features of this model do not stop there. Isaac has built a very believable interior into it as well. I really like the cheese-slope mosaic, featuring the coat-of-arms, on the lower floor.
Running afoul of angry vehicle drivers is as old as time, as an unfortunate peasant discovers in this wonderfully detailed scene of medieval Japan by Disco86.
Here’s a lovely little structure by delayice. Besides the neat architectural details, what really strikes me about this creation is the way the building looks as if it were organically constructed over centuries of use, as each new owner added on a new bit of the structure.
crises_crs has concocted this fun, if a bit demented, scene. The backdrop is nicely done and the smattering of details adds to the “realism” but it is the posing of the figures and the expressions on their faces that make this work for me. Plus I love those giant teeth laying all about…
Grant Davis is rapidly becoming one of the premiere Castle builders out there. His latest build shows why. He has done more than master techniques. Grant has learned how to tell a story without words. The single picture speaks volumes and leaves the viewer wanting more. This particular build has a sense of the macabre that makes you step back and a sense of mystery that pulls you back in. It’s very well executed.