Pardon the nonsensical title, but who can look at a skull-like this and not think of poor Yorick? Unfortunately, we used the quotation that I’m sure many of you are thinking of for a LEGO skeleton holding its own skull in 2006, forcing me to use the messy hacked up title that I did. That wasn’t the case for TBB alum Nick Jensen though, as he sculpted quite the smooth looking skull.
I don’t think I’d be wrong to call Nick the master of 1 to 1 LEGO weaponry, so it makes sense that he’s also skilled at recreating what happens to someone who faces down the wrong end of that weaponry! This LEGO skull is a great exemplar of what can be done with rounded and angled elements like slopes and wedges. I can’t really explain why, but I love the way the 3×4 triple curved wedges are held in place with 2×2 corner tiles to shape the sides of the forehead. The gold tooth is a nice touch too!
I was a kid in the ’70s and ’80s with above average drawing skills but typically childish tastes in what I liked to draw. With the Hardy Boys, Johnny Quest and Treasure Island well within my wheelhouse of influence, it was a sure bet that many of my childhood drawings included some kind of skull island. Whether it be a Dino-Skull Island, Rhino-Skull Island or Bat-Skull island, I was totally into it and would imagine a whole slew of baddies who inhabited these remote, exotic islands hellbent on ruling the world. You probably wouldn’t be surprised to learn that…not much has changed in my adulthood; my art still boasts similar themes from childhood, including a skull island lair or another from time to time. This is why I was so thrilled to find a kindred spirit in Bob DeQuarte.
In one fell swoop, this builder rekindled so many childhood dreams and sparked, let’s be frank, more than a few recent ones. For this, I am thankful for builders like Bob. Anyway, I just wanted to say my piece about this awesome island. I hope you can all be as thrilled about it as I am. Just in case we’re tracking on a similar wavelength, here is another time Bob opened a magic door into childhood dreams.
If you’ve read The Brothers Brick for awhile, you may have seen us reference the word “greebling” or “greebles”. The term was first used by special effects artists working on Star Wars and it describes all of the doodads and doohickeys on the surface of an object to help things like spaceships look more…well, spaceshipy. This effect is used heavily by LEGO builders, in fact, if you search Wikipedia for “greeble” you’ll find a photo of a LEGO creation. (Heck yeah!) Ethen T uses this effect, not for spaceships, but rather in a clever mosaic render of a LEGO skull. Subtle light gray, then dark gray parts rounds out the effect nicely and adds dimension to an otherwise flat-ish surface. This piece acts as a stark reminder that inside each of us is a disgusting skeleton hell-bent on scaring neighborhood kids! This is why I can’t wait for Halloween.
And be sure to check out our LEGO glossary for explanations of greebling and many other bits of LEGO terminology!
Dehydration is serious business. It can cause headaches, fatigue, blurred vision, brain fog, dizzy spells, seizures, bladder stones-or even cause you to totally become a sun-bleached desert skeleton like this poor animal here. While the condition is unfortunate, the execution of this piece presented by Toa Aparu is totally awesome. Nearly equal measures of Bionicle and system parts meld together to create a neat cattle skull and the sandy terrain is an excellent touch. The whole composition acts as a stark reminder to always make sure you drink plenty of water, dear readers. Also a daily dose of The Brothers Brick couldn’t hurt either.