A cornerstone of gaming, the role-playing online game World of Warcraft, has recently had a resurgence. The re-release of its original form (before seven expansions) has had millions hooked, me including. I guess that explains my lack of activity in the LEGO world… But while everybody else is busy killing boars and growing out their hair, Chi Hsin Wei has been building. The result is Illidan Stormrage, one of the central characters in the Warcraft storyline.
The character is obviously instantly recognizable, with the torn wings, green demonic tattoos and his weapons, the warglaives of Azzinoth built using lime green dragon wings. The muscles of the upper body are quite impressive, as is the construction of the character’s pants that look like they have not been changed for ten thousand years…
A few months ago, russian builder Timofey Tkachev has uploaded a photo of his latest build in progress on his Flickr photostream. In said photo, the two versions of the same face threw me off from what I should immediately have guessed to be the beginning of the bust of Warcraft’s Sylvannas Windrunner, the banshee queen.
The facial features are captured perfectly, displaying a beautiful woman turned into a monster. Her characteristic features like the slender pointy ears, elongated eyebrows and a heavy eyeliner smeared by tears are immediately recognizable, but it is the more general details of a humanoid face that are really amazing. The lips are very realistic, using a double feather piece on each side and the nose is not only realistic, but looks like something a model would spend a lot of money on at a plastic surgeon. Timofey adds a few extra pieces of information in the photo description: the build consists of 855 pieces, measures 24 cm in height and her eyes light up!
The Warcraft series of games has gone through so much history that it almost lost the corny cartoony nature of the original, especially with the decade of World of Warcraft expansions under its belt. A simple matter of orcs versus humans has been turned around and inside-out so many times that some times, it is just refreshing to see someone like Kalais go to the roots and throw all depth of story out the window for the sake of pure fun. I do often complain how there are not enough LEGO Warcraft creations out there for such a rich universe, but lately this void has been filled adequately.
There is so much action going on in the scene and the iconic blue roofs of the castle look nice, but my favourite part is the portal on the right-hand side of the diorama with a red mist effect on the edges and ominous statues positioned right besides it.
If you are unfamiliar with the source material for this LEGO model, the Horde is a faction in the Warcraft franchise, but usually has little to do with spaceships. The builder, Evgeny Susekov, does not specify whether he took inspiration from the game or just from the faction’s symbol. The builder uses every detail of the symbol’s design to add something interesting to the spacecraft; from the curves and side appendages, to the unique diamond element in the center, which is a cockpit connected by what appear to be energy beams.
The build is an interesting use of fantasy inspiration in a sci-fi theme. However, besides the shape there is not much more to remind us of the games, and it might have been good to include at least an Orcish pilot or many, many spikes.
Paul Trach takes inspiration from the World Of Warcraft movie for his latest LEGO creation — a scene depicting The Guardian Font. Here, Medivh, the titular Guardian, takes a break from creating a stone golem for a refreshing dip in the rejuvenating Mana Pool. Or at least that’s the story I’ve made up in my head around this fabulous model.
The tan and sand green colors work beautifully — a pleasant change from the traditional gray and brown of much Castle and Fantasy LEGO building. And the curved wall and double staircase are obvious highlights. But that backlit pool and the floor command all the attention. Normally I’m not a fan of the loose-brick “crazy paving” flooring style, but when it’s used like this, allowing the creation of an epic circle of runes, then I’m all in favour of it.