Tag Archives: Chocobo

Fabulous Final Fantasy Carriage and build your own chocobo [Instructions]

If there’s one thing you can count on with a Final Fantasy game, even more than chocobos, moogles, or a mechanic named Cid, it’s the inevitable remake. In that spirit, Kevin Wanner, the Brick Ninja,  revisits an earlier build with an all-new LEGO recreation of a beloved Final Fantasy VII scene. It’s impressive to see how the builder has grown in the intervening years. The chocobo looks fluffier than ever with a rounder aesthetic, and the terrain goes from afterthought to an immersive scene with integrated lighting. The main attraction is the carriage itself, which Kevin redesisgned from the ground up. Expanded to 8 studs wide, the carriage is now proportional and screen accurate and features an interior space for Tifa to make her under-cover trip to Don Corneo’s.

チョコボ馬車 (Chocobo Carriage)

But about that chocobo, if you’re interested in building your own, click on the poster below for Kevin’s free instructions.

Free Chocobo Instructions!

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Final Fantasy VII scenes recreated in LEGO

My wife and I played and replayed Final Fantasy VII on the original PlayStation, grinding character levels and farming materia so we could survive the insane boss battles like the Ruby Weapon. It’s incredibly disappointing that Square isn’t releasing Final Fantasy VII Remake on any platform but the PS4 any time soon. Nostalgia and minor rant aside, I love this chocobo and carriage by Kevin Wanner (Brick Ninja), depicting the scene in which Cloud rescues Tifa Lockhart from Don Corneo, the mafioso of Wall Market. The detailed chocobo and colorful carriage take center stage in the scene, with Cloud and Aeris simply providing a bit of narrative context on the side — Cloud is of course instantly recognizable from his enormous Buster Sword.

ティファを救出 (Rescuing Tifa)

See more Final Fantasy VII scenes recreated in LEGO

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LEGO Cloud Strife and his Chocobo ride into the sunset.

When Final Fantasy 7 came out for the PlayStation console in 1997, I spent many, many hours playing it, and one of the most pleasurable aspects, aside from kicking the pixels out of a multi-stage boss in epic 45-minute battles, was riding all over the world on my trusty Chocobo, searching for the elusive Giant Cactuar. This creation by Vincent Kiew captures the game’s protagonist, Cloud Strife, astride his Chocobo in large scale.

FF7 Chocobo & Cloud Strife

Vincent managed to make the Chocobo look very light on his feet, which is exactly how they looked and felt in the game. Also, Cloud is very accurate to his on-screen inspiration, down to the large clunky hands, his giant sword slung across his back, and that signature spiky anime hair.

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LEGO Chocobo looks too fierce to be chained up

LEGO Chocobos were a bit of a fad a few years ago, but they were all based on the same design. Carl Merriam takes these key Final Fantasy characters to new LEGO heights, though it’s unclear why the big yellow guy isn’t allowed to roam free.

LEGO Chocobo

Via The Living Brick.

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Chocobonanza!

Jonesy (aka Kevin Heckel) is an inspiration to us all! In addition to the first floating rocks, he created the first LEGO chocobo.

Now, with instructions from Kevin, he and Fradel Gonzales are running a Chocobo Roundup for Brickfest 2006 later this week. Here are my favorite chocobos so far…

Mark Sandlin’s Classic Space chocobo:

Duane Hess’ Blacktron chocobo:

Chris Giddens barbeques a poor chocobo:

Chris McGrath’s Ice Planet chocobo:

Adrian Drake’s chocoborg:

Gary McIntire’s tan chocobo (love the rider!):

Danny Rice’s undead chocobo:

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