Moko has, in my not entirely humble opinion, dominated the world of competitive LEGO sculptural figure making. Which is, to say, that he does them well, and this one is no exception. I’m pretty sure this one needs a “kawaii!”.

Moko has, in my not entirely humble opinion, dominated the world of competitive LEGO sculptural figure making. Which is, to say, that he does them well, and this one is no exception. I’m pretty sure this one needs a “kawaii!”.
I rarely blog LEGO models together, but these two wheeled beasts seem almost as though they were designed to be put on as a double act.
Sorting by date gives Shannon Sproule (Ocean) the top billing with his latest excellent addition to Battle for the Moon. And even by his own high standards this one is a winner. He presents the Soviet Lunar Katyusha for our edification.
Following on is Mark Stafford (nabii), taking a very different theme and adding wheels to Space Police 3. It’s another example from Mark of what I call set+ building. Somewhere between set style and over-the-top finicky AFOL style. I’m a big fan of that sort of build, at least in part because I can’t pull it off at all well and here it is made to look effortless.
Although not quite so obvious as the IC125, the GG1 was also a sleek beast back in its day. It’s also a notorious challenge for LEGO train builders. Nathaniel Brill (Shuppiluliumas) rises to the challenge with two versions of the mythical beast. Note especially the skates on the pantograph (the shiny bit up top), a very nice part use that’s been doing the train rounds for a bit*.
* As I recall we have Dave Stannard to thank for it.
The InterCity 125 High Speed Train was never that fast by today’s standards, but it did have some sleek 70s styling and could reach speeds of over 200kph. In his fabulous LEGO version, Michael Gale puts it firmly in context with some lovely postcard presentation. But it’s not just the presentation that is great, the build techniques are pretty sleek too.
Alex Jones (Orion Pax) has spent time poring over the two Ghostbusters movies and the animated series to portray their former fire station headquarters as accurately as possible. And he’s done an absolutely incredible job of it.
EDIT (AB): Alex’s Ecto 1 & 2 are also worth a highlight here:
Sometimes Pierre E. Fieschi makes it too easy to blog his LEGO models. Not only does he offer quirky but lovely models, but he presents them beautifully as well.
The range of parts in the new olive green colour is pretty limited. But that appears to be no setback at all for Chris (Ironsniper) who, it looks like, used the constraints to inspire the design of his Honda カメレオン. I’ve tagged this one into building techniques too as ‘cladding’ in a rare colour is a useful technique for anyone.
Now that I’ve caught your attention with the title, you can take some time to look at Shannon Sproule’s (Ocean) latest real-life size rayguns. Because they’re beautiful. I love it when Shannon takes his Battle for the Moon asthetic to human scale.
If you’ve ever been curious to know about how the models for games get designed, Game Informer have just run a piece on the highly talented Carl Greatrix. As I recall (but I could be wrong) Carl was one of the first fans hired by TT Games and has worked on most of their LEGO games.
Thanks to Carl’s Canadian sort-of-coworker Nathan Proudlove for the link
Tough luck to TR that I got in first on this GARC. With his Rendez-Vous, Nathan Proudlove shows he’s clearly a fan of rainbow warriors.
Anyone interested in mecha and unfamiliar with Zi zy‘s work should remedy that now by going carefully through his photostream. He is one of the original, and still best, masters of the small mecha. His latest offerings are no exception, ranging from ‘standard’ mecha like below, through to transformers in the same scale. Hot stuff.
In this fun little diorama, Chris (Ironsniper) re-employs two drill part to great effect as the base of a giant mushroom. I also have to commend LEGO for their vast improvement to the horse design.