When it comes to medieval buildings, builders sometimes go all out on texture. Pieces end up being used every which way, with studs facing all directions, and random parts thrown in there just to show how clever the builder is. It doesn’t always look good, though, since it can appear too busy. That’s not to say that I think every surface needs to be smooth and flat and all lines need to be clean and straight. Quite the contrary. Ralf Langer is one of the builders out there who manage to balance irregular surfaces, crooked lines, and clever parts usages with cohesive structures and a strong visual presence. The ground in his latest creation is a perfect microcosm of what I mean: he blends smooth bits, heavily studded bits, and interesting parts to create something appealing and delightful, and I haven’t even looked at the buildings yet!
If you are wondering what the part in the ground is that gives it the baked-clay or tiny cobblestone look, it is a Technic drive chain. And by a Technic drive chain, I mean about ten billion And they’re not just in the ground, but also in the walls of the buildings, forming some of the wattle in the classic wattle-and-daub medieval look. Minifig legs create some fun decaying shapes in one of the buildings, and flex tube ends make for some clever windows. But best of all is Ralf’s use of stud shooter triggers. I see at least four different uses for those in this build, showing once again that all pieces have uses in custom-built LEGO models. I’m always a sucker for immersive builds, and Ralf is one of the best at them. Look through the arches and you can see more town beyond, promising a bigger world out there. Just not for the figure on the ground, since the standing one is Death.