The Pixel of Zelda: A Sprite to the Past

In computer graphics, a sprite is an image that represents a discrete element. Sprites are sorta like cels from animation: and some older video games swapped out sprites to simulate animation. One such game was the Super Nintendo classic The Legend of Zelda: A Link to the Past. In a way, the pixels in a sprite are like the 1×1 elements in a LEGO mosaic. Genius idea: build sprites with LEGO! My sprites are 3 plates tall, and don’t require baseplates. Here’s our hero Link, lifting the Master Sword.

The Pixel of Zelda: Link

Finding sprite sheets (grids of sprites in a single file, used for animation) on the internet to reference was easy. Finding 1×1 plates in the right colors was hard. Believe it or not, LEGO doesn’t make 1×1 plates in every color. Building Princess Zelda and Ganon was almost as difficult as beating the game.