Keith Brogan [Send us a link if you’ve got it. -AB] used a NextEngine 3D scanner and modo software to build a 3D mesh of Nintendo icon Mario, to which he then applied an array of brick-sized shapes.
Finally, Keith built the large-scale Mario out of real LEGO bricks:
Don’t miss Keith’s post on Luxology Forum for more details on how he combined high-tech with ABS.
Via Gizmodo, with a nod to reader William. ;)
Too freaking cool! The process is very interesting.
Awesome, I need one of those 3-D scanners. I’d probably never do anything with it, but who cares?
I wonder what the result would be if a minifig were scanned?
This is some real dedication!!! Waste of time or not, the result is awesome. I wonder if TLC will eventually implement something like this at legoland.
Implement what: a Mario, or this technology?
I believe this is Keith’s link:
http://www.aardvark3ddesign.co.uk/
Crimeny jim-jam!!!
Hey, this was featured in the December ’08 issue of Nintendo power!
w00t! Just found Keith on Flickr. I’ve updated the post with a link.