Keith Brogan [Send us a link if you’ve got it. -AB] used a NextEngine 3D scanner and modo software to build a 3D mesh of Nintendo icon Mario, to which he then applied an array of brick-sized shapes.
Finally, Keith built the large-scale Mario out of real LEGO bricks:
Don’t miss Keith’s post on Luxology Forum for more details on how he combined high-tech with ABS.
Via Gizmodo, with a nod to reader William. ;)