Conveying action in a microscale LEGO scene is impossible unless it’s action on an epic scale. Pascal Schmidt demonstrates this perfectly with his model of a volcano raining fiery death on what I assume is some poorly-situated Roman era town. Note the NPU (“nice part usage”) of white ray guns in the pyroclastic cloud.
For some reason this reminded me of a build from last year that we kinda overlooked, a microscale tornado by Jimmy Fortel, created during a round of Iron Builder, and featuring some more NPU (the seed part for the contest was Mixel ball and socket joints).
Organic shapes can be awfully tricky with LEGO, and part of that challenge I think is what makes some of the pieces of landscaping and life we see that so very impressive.
Eduardo Gavilán (aToMiKWiWa) does a lovely job with the rock formations that create the foundation for his windmill, and shows how the builders used the formations to their benefit instead of sculpting to what they needed.
This gorgeous river fortress was built by Soccersnyderi for Guilds of Historica.
I really like how the castle spans the river and the landscaping is quite nice. All the pieces really seem to mesh and create something special here. You also have to love the roof on the main tower.