Microscale Wipeout race by Havoc
Inspired by the 1995 game Wipeout, Havoc’s futuristic racing scene both excellent buildings with custom billboards and a set of six great racers:
(Via MicroBricks.)
Inspired by the 1995 game Wipeout, Havoc’s futuristic racing scene both excellent buildings with custom billboards and a set of six great racers:
(Via MicroBricks.)
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July 13th, 2008 at 10:45 pm
oooooh. Lovely.
July 14th, 2008 at 5:25 am
Looks grand. Never played the game so, I’m not sure what the significance is of the blue “shadow” on the road.
July 14th, 2008 at 5:50 am
It threw me for a minute too, but I think it’s supposed to be one of those arrows in the road that boosts a racer’s speed. Maybe?
m19
July 14th, 2008 at 6:14 am
The “shadow” is a “speed-up” zone - since the craft were super fast and ‘floated’ above an anti-gravity track, you could get the momentum of you craft up and go even faster if you hit the zones in succession.
July 14th, 2008 at 6:37 am
The angular orientation of the road takes this up a notch. It would be an excellent MOC anyway if it were square with the buildings, but the offset angle puts it over the top. Really nice!!
July 14th, 2008 at 8:50 am
The arrow threw me off too. I thought it was supposed to be exposed pavement at first. Either way, nice work!
July 14th, 2008 at 9:23 am
Having played the game before (and many other similar games) I got it right away, it’s a booster arrow! This Scene is spectacular, the only thing that could possibly make it any better would be lights! if the arrow lit up along with the billboard and sky scrapers I think this would be scrumtralescent.
July 14th, 2008 at 9:39 am
This is pure awesome.
July 14th, 2008 at 3:13 pm
Very impressive. I like that quite a bit.
July 14th, 2008 at 4:52 pm
That is insanely cool! Everything about it is great.
July 14th, 2008 at 7:21 pm
This is such a treat for the racers alone already. And it only gets better when taking in all the other crafty parts of the build. Lovely skycrapers, too. Just a great overall scene!
And to be honest, I thought the blue patch was perhaps a rain puddle, but that right away already didn’t seem to make much sense in a race with ‘floating’ racers… *blush*
July 14th, 2008 at 8:27 pm
Love Wip3out and this is a great MOC. The game inspired my Shell V-Hover racer, too.
Go, Auricom, go!!
July 16th, 2008 at 11:43 am
I’ve never played Wipeout, but this reminds me of Nelson Piquet’s Grand Prix Evolution.
October 17th, 2008 at 9:26 pm
Auricom! Auricom!