<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Microscale Wipeout race by Havoc</title>
	<atom:link href="http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/</link>
	<description>And one Brick to rule them all...</description>
	<lastBuildDate>Sun, 19 May 2013 19:44:50 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: havoc1982</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-81735</link>
		<dc:creator>havoc1982</dc:creator>
		<pubDate>Tue, 29 Dec 2009 23:42:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-81735</guid>
		<description><![CDATA[Yes, blue arrow on the ground is a speed booster :)

And now I&#039;m planning to build Brickout 2 with &#039;small&#039; changes ;)]]></description>
		<content:encoded><![CDATA[<p>Yes, blue arrow on the ground is a speed booster :)</p>
<p>And now I&#8217;m planning to build Brickout 2 with &#8216;small&#8217; changes ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NXTMonger</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-53944</link>
		<dc:creator>NXTMonger</dc:creator>
		<pubDate>Sat, 18 Oct 2008 04:26:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-53944</guid>
		<description><![CDATA[Auricom!  Auricom!]]></description>
		<content:encoded><![CDATA[<p>Auricom!  Auricom!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: VarietyAlleyCat</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43401</link>
		<dc:creator>VarietyAlleyCat</dc:creator>
		<pubDate>Wed, 16 Jul 2008 18:43:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43401</guid>
		<description><![CDATA[I&#039;ve never played Wipeout, but this reminds me of Nelson Piquet&#039;s Grand Prix Evolution.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve never played Wipeout, but this reminds me of Nelson Piquet&#8217;s Grand Prix Evolution.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: "Big Daddy" Nelson</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43194</link>
		<dc:creator>"Big Daddy" Nelson</dc:creator>
		<pubDate>Tue, 15 Jul 2008 03:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43194</guid>
		<description><![CDATA[Love Wip3out and this is a great MOC. The game inspired my Shell V-Hover racer, too. 

Go, Auricom, go!!]]></description>
		<content:encoded><![CDATA[<p>Love Wip3out and this is a great MOC. The game inspired my Shell V-Hover racer, too. </p>
<p>Go, Auricom, go!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bunbrick</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43178</link>
		<dc:creator>Bunbrick</dc:creator>
		<pubDate>Tue, 15 Jul 2008 02:21:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43178</guid>
		<description><![CDATA[This is such a treat for the racers alone already. And it only gets better when taking in all the other crafty parts of the build. Lovely skycrapers, too. Just a great overall scene!

And to be honest, I thought the blue patch was perhaps a rain puddle, but that right away already didn&#039;t seem to make much sense in a race with &#039;floating&#039; racers... *blush*]]></description>
		<content:encoded><![CDATA[<p>This is such a treat for the racers alone already. And it only gets better when taking in all the other crafty parts of the build. Lovely skycrapers, too. Just a great overall scene!</p>
<p>And to be honest, I thought the blue patch was perhaps a rain puddle, but that right away already didn&#8217;t seem to make much sense in a race with &#8216;floating&#8217; racers&#8230; *blush*</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sibley</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43156</link>
		<dc:creator>Sibley</dc:creator>
		<pubDate>Mon, 14 Jul 2008 23:52:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43156</guid>
		<description><![CDATA[That is insanely cool!  Everything about it is great.]]></description>
		<content:encoded><![CDATA[<p>That is insanely cool!  Everything about it is great.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Leonardo812</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43147</link>
		<dc:creator>Leonardo812</dc:creator>
		<pubDate>Mon, 14 Jul 2008 22:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43147</guid>
		<description><![CDATA[Very impressive. I like that quite a bit.]]></description>
		<content:encoded><![CDATA[<p>Very impressive. I like that quite a bit.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Grand Admiral</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43134</link>
		<dc:creator>Grand Admiral</dc:creator>
		<pubDate>Mon, 14 Jul 2008 16:39:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43134</guid>
		<description><![CDATA[This is pure awesome.]]></description>
		<content:encoded><![CDATA[<p>This is pure awesome.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Curtis</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43132</link>
		<dc:creator>Curtis</dc:creator>
		<pubDate>Mon, 14 Jul 2008 16:23:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43132</guid>
		<description><![CDATA[Having played the game before (and many other similar games) I got it right away, it&#039;s a booster arrow! This Scene is spectacular, the only thing that could possibly make it any better would be lights! if the arrow lit up along with the billboard and sky scrapers I think this would be scrumtralescent.]]></description>
		<content:encoded><![CDATA[<p>Having played the game before (and many other similar games) I got it right away, it&#8217;s a booster arrow! This Scene is spectacular, the only thing that could possibly make it any better would be lights! if the arrow lit up along with the billboard and sky scrapers I think this would be scrumtralescent.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ramone</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43127</link>
		<dc:creator>Ramone</dc:creator>
		<pubDate>Mon, 14 Jul 2008 15:50:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43127</guid>
		<description><![CDATA[The arrow threw me off too. I thought it was supposed to be exposed pavement at first. Either way, nice work!]]></description>
		<content:encoded><![CDATA[<p>The arrow threw me off too. I thought it was supposed to be exposed pavement at first. Either way, nice work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark Kelso</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43120</link>
		<dc:creator>Mark Kelso</dc:creator>
		<pubDate>Mon, 14 Jul 2008 13:37:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43120</guid>
		<description><![CDATA[The angular orientation of the road takes this up a notch.  It would be an excellent MOC anyway if it were square with the buildings, but the offset angle puts it over the top.  Really nice!!]]></description>
		<content:encoded><![CDATA[<p>The angular orientation of the road takes this up a notch.  It would be an excellent MOC anyway if it were square with the buildings, but the offset angle puts it over the top.  Really nice!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: legovaughan</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43112</link>
		<dc:creator>legovaughan</dc:creator>
		<pubDate>Mon, 14 Jul 2008 13:14:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43112</guid>
		<description><![CDATA[The &quot;shadow&quot; is a &quot;speed-up&quot; zone - since the craft were super fast and &#039;floated&#039; above an anti-gravity track, you could get the momentum of you craft up and go even faster if you hit the zones in succession.]]></description>
		<content:encoded><![CDATA[<p>The &#8220;shadow&#8221; is a &#8220;speed-up&#8221; zone &#8211; since the craft were super fast and &#8216;floated&#8217; above an anti-gravity track, you could get the momentum of you craft up and go even faster if you hit the zones in succession.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Morgan19</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43111</link>
		<dc:creator>Morgan19</dc:creator>
		<pubDate>Mon, 14 Jul 2008 12:50:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43111</guid>
		<description><![CDATA[It threw me for a minute too, but I think it&#039;s supposed to be one of those arrows in the road that boosts a racer&#039;s speed. Maybe?

m19]]></description>
		<content:encoded><![CDATA[<p>It threw me for a minute too, but I think it&#8217;s supposed to be one of those arrows in the road that boosts a racer&#8217;s speed. Maybe?</p>
<p>m19</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fred</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43109</link>
		<dc:creator>Fred</dc:creator>
		<pubDate>Mon, 14 Jul 2008 12:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43109</guid>
		<description><![CDATA[Looks grand. Never played the game so, I&#039;m not sure what the significance is of the blue &quot;shadow&quot; on the road.]]></description>
		<content:encoded><![CDATA[<p>Looks grand. Never played the game so, I&#8217;m not sure what the significance is of the blue &#8220;shadow&#8221; on the road.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lukas</title>
		<link>http://www.brothers-brick.com/2008/07/13/microscale-wipeout-race-by-havoc/comment-page-1/#comment-43096</link>
		<dc:creator>Lukas</dc:creator>
		<pubDate>Mon, 14 Jul 2008 05:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.brothers-brick.com/?p=2548#comment-43096</guid>
		<description><![CDATA[oooooh. Lovely.]]></description>
		<content:encoded><![CDATA[<p>oooooh. Lovely.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
